Classes
vpgl_camera_transform.h File Reference

Methods for computing a fixed transformation that moves and orients a camera so that given 3-d points project to the given 2-d image positions. More...

#include <utility>
#include <vpgl/vpgl_proj_camera.h>
#include <vgl/algo/vgl_rotation_3d.h>
#include <vnl/vnl_least_squares_function.h>
#include <vpgl/vpgl_calibration_matrix.h>

Go to the source code of this file.

Classes

class  vpgl_camera_transform_f
 The cost function to be used by a Lev-Marq minimization routine, compute the residuals for each correspondence. More...
 
class  vpgl_camera_transform
 

Detailed Description

Methods for computing a fixed transformation that moves and orients a camera so that given 3-d points project to the given 2-d image positions.

Author
Ozge C. Ozcanli
Date
Jan 13, 2014

Definition in file vpgl_camera_transform.h.