A class for the fundamental matrix between two projective cameras. More...
Go to the source code of this file.
Classes | |
| class | vpgl_essential_matrix< T > |
| class | vpgl_calibration_matrix< T > |
| A class representing the "K" matrix of a perspective camera matrix as described in. More... | |
| class | vpgl_fundamental_matrix< T > |
Functions | |
| template<class T > | |
| std::ostream & | operator<< (std::ostream &s, vpgl_fundamental_matrix< T > const &p) |
| Write vpgl_fundamental_matrix to stream. More... | |
| template<class T > | |
| std::istream & | operator>> (std::istream &s, vpgl_fundamental_matrix< T > &p) |
| Read vpgl_fundamental_matrix from stream. More... | |
A class for the fundamental matrix between two projective cameras.
A class which holds the fundamental matrix and performs basic computations with it. More advanced functions using the fundamental matrix can be found in "vpgl_fundamental_matrix_functions.h".
This implementation forces the rank of the fundamental matrix to be rank 2, and if the matrix is set with a rank 3 matrix, it will be reduced in rank using SVD decomposition.
The notation "left" and "right" refers to camera producing points used on the left side of the F matrix and vice versa.
Modifications
May 06, 2009 Ricardo Fabbri Overloaded {l,r}_epipolar_line to take line as input
May 10, 2010 Andrew Hoelscher - Added a constructor based off two
calibration matrices and an essential matrix.
Definition in file vpgl_fundamental_matrix.h.
| std::ostream& operator<< | ( | std::ostream & | s, |
| vpgl_fundamental_matrix< T > const & | p | ||
| ) |
Write vpgl_fundamental_matrix to stream.
Write vpgl_fundamental_matrix to stream.
Definition at line 259 of file vpgl_fundamental_matrix.hxx.
| std::istream& operator>> | ( | std::istream & | s, |
| vpgl_fundamental_matrix< T > & | p | ||
| ) |
Read vpgl_fundamental_matrix from stream.
Read vpgl_fundamental_matrix from stream.
Definition at line 267 of file vpgl_fundamental_matrix.hxx.
1.8.15