An abstract base class for all lens distortions. More...
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Classes | |
| class | vpgl_lens_distortion< T > |
| forward declare vgl_homg_point_2d<T> and vgl_vector_2d<T>. More... | |
An abstract base class for all lens distortions.
A lens distortion is a 2D warping of the image plane to account for lens effects not accounted for by the simple camera models. It is assumed that the map is bijective, though a closed form solution for the inverse may not exist in general. A default iterative solver is provided to solve for the inverse mapping. Currently the iterative solver has only been implemented for the specialized radial symmetric case in derived class vpgl_radial_distortion.
Definition in file vpgl_lens_distortion.h.
1.8.15