

TODO:
* lvl indication
* fps indication


DONE:
* sound fx
* score counter
* generator
* high-res version
* text balloons
* animated player sprite
* end level plate
* screen console
* levels
* screensaver off

* added SDL support for input and video
* added 16bpp cropping
* added Guillaume's fixes for g++3.2
* used math subsystem as cleaned up by Johan
* added SDL sound support
* autoconfigured use of ext/hash_map so that any g++ version will do

* Fixed race condition in soundenginesdl.cxx

