#include "OgrePrerequisites.h"#include "WIN32/OgreMinGWSupport.h"#include <d3d11.h>#include <C:\Program Files (x86)\Windows Kits\8.0\Include\um\d3d11shader.h>Go to the source code of this file.
Namespaces | |
| Ogre | |
Macros | |
| #define | _OgreD3D11Export __declspec(dllimport) |
| #define | D3D11_DEVICE_ACCESS_CRITICAL_SECTION |
| #define | D3D11_DEVICE_ACCESS_LOCK |
| #define | D3D11_DEVICE_ACCESS_UNLOCK |
| #define | NOMINMAX |
| #define | OGRE_LOCK_RECURSIVE_MUTEX(name) |
| #define | OGRE_UNLOCK_RECURSIVE_MUTEX(name) |
| #define | SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } |
| #define | SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } |
| #define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
Typedefs | |
| typedef SharedPtr< D3D11GpuProgram > | Ogre::D3D11GpuProgramPtr |
| typedef SharedPtr< D3D11HLSLProgram > | Ogre::D3D11HLSLProgramPtr |
| typedef SharedPtr< D3D11Texture > | Ogre::D3D11TexturePtr |
| typedef DXGI_SWAP_CHAIN_DESC | Ogre::DXGI_SWAP_CHAIN_DESC_N |
| typedef ID3D11DeviceContext | Ogre::ID3D11DeviceContextN |
| typedef ID3D11Device | Ogre::ID3D11DeviceN |
| typedef ID3D11RasterizerState | Ogre::ID3D11RasterizerStateN |
| typedef IDXGIAdapter1 | Ogre::IDXGIAdapterN |
| typedef IDXGIDevice1 | Ogre::IDXGIDeviceN |
| typedef IDXGIFactory1 | Ogre::IDXGIFactoryN |
| typedef IDXGISwapChain | Ogre::IDXGISwapChainN |
| #define _OgreD3D11Export __declspec(dllimport) |
Definition at line 135 of file OgreD3D11Prerequisites.h.
| #define D3D11_DEVICE_ACCESS_CRITICAL_SECTION |
Definition at line 52 of file OgreD3D11Prerequisites.h.
| #define D3D11_DEVICE_ACCESS_LOCK |
Definition at line 50 of file OgreD3D11Prerequisites.h.
| #define D3D11_DEVICE_ACCESS_UNLOCK |
Definition at line 51 of file OgreD3D11Prerequisites.h.
| #define NOMINMAX |
Definition at line 62 of file OgreD3D11Prerequisites.h.
| #define OGRE_LOCK_RECURSIVE_MUTEX | ( | name | ) |
Definition at line 40 of file OgreD3D11Prerequisites.h.
| #define OGRE_UNLOCK_RECURSIVE_MUTEX | ( | name | ) |
Definition at line 41 of file OgreD3D11Prerequisites.h.
| #define SAFE_DELETE | ( | p | ) | { if(p) { delete (p); (p)=NULL; } } |
Definition at line 56 of file OgreD3D11Prerequisites.h.
| #define SAFE_DELETE_ARRAY | ( | p | ) | { if(p) { delete[] (p); (p)=NULL; } } |
Definition at line 57 of file OgreD3D11Prerequisites.h.
| #define SAFE_RELEASE | ( | p | ) | { if(p) { (p)->Release(); (p)=NULL; } } |
Definition at line 58 of file OgreD3D11Prerequisites.h.
Copyright © 2012 Torus Knot Software Ltd

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Last modified Fri Feb 15 2019 14:33:40