#include <OgreEAGLES2Context.h>
Definition at line 40 of file OgreEAGLES2Context.h.
◆ ~EAGLES2Context()
| virtual Ogre::EAGLES2Context::~EAGLES2Context |
( |
| ) |
|
|
virtual |
◆ clone()
Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.
- Note
- The caller is responsible for deleting the returned context.
Implements Ogre::GLES2Context.
◆ createFramebuffer()
| bool Ogre::EAGLES2Context::createFramebuffer |
( |
| ) |
|
◆ destroyFramebuffer()
| void Ogre::EAGLES2Context::destroyFramebuffer |
( |
| ) |
|
◆ endCurrent()
| virtual void Ogre::EAGLES2Context::endCurrent |
( |
| ) |
|
|
virtual |
This is called before another context is made current.
By default, nothing is done here.
Implements Ogre::GLES2Context.
◆ getInitialized()
| bool Ogre::GLES2Context::getInitialized |
( |
| ) |
|
|
inherited |
◆ releaseContext()
| virtual void Ogre::GLES2Context::releaseContext |
( |
| ) |
|
|
virtualinherited |
◆ setCurrent()
| virtual void Ogre::EAGLES2Context::setCurrent |
( |
| ) |
|
|
virtual |
Enable the context.
All subsequent rendering commands will go here.
Implements Ogre::GLES2Context.
◆ setInitialized()
| void Ogre::GLES2Context::setInitialized |
( |
| ) |
|
|
inherited |
◆ initialized
| bool Ogre::GLES2Context::initialized |
|
protectedinherited |
◆ mBackingHeight
| GLint Ogre::EAGLES2Context::mBackingHeight |
◆ mBackingWidth
| GLint Ogre::EAGLES2Context::mBackingWidth |
◆ mDepthRenderbuffer
| GLuint Ogre::EAGLES2Context::mDepthRenderbuffer |
◆ mFSAAFramebuffer
| GLuint Ogre::EAGLES2Context::mFSAAFramebuffer |
◆ mFSAARenderbuffer
| GLuint Ogre::EAGLES2Context::mFSAARenderbuffer |
◆ mIsMultiSampleSupported
| bool Ogre::EAGLES2Context::mIsMultiSampleSupported |
◆ mNumSamples
| GLsizei Ogre::EAGLES2Context::mNumSamples |
◆ mViewFramebuffer
| GLuint Ogre::EAGLES2Context::mViewFramebuffer |
◆ mViewRenderbuffer
| GLuint Ogre::EAGLES2Context::mViewRenderbuffer |
The documentation for this class was generated from the following file: