| _clearSliceRTT(size_t zoffset) | Ogre::GL3PlusTextureBuffer | virtual |
| _updateFromShadow(void) | Ogre::HardwareBuffer | virtual |
| allocateBuffer() | Ogre::GL3PlusHardwarePixelBuffer | protected |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit |
| bindToFramebuffer(GLenum attachment, uint32 zoffset) | Ogre::GL3PlusTextureBuffer | virtual |
| blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox) | Ogre::GL3PlusTextureBuffer | virtual |
| Ogre::GL3PlusHardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src) | Ogre::HardwarePixelBuffer | |
| blitFromMemory(const PixelBox &src_orig, const Image::Box &dstBox) | Ogre::GL3PlusTextureBuffer | virtual |
| Ogre::HardwarePixelBuffer::blitFromMemory(const PixelBox &src) | Ogre::HardwarePixelBuffer | |
| blitFromTexture(GL3PlusTextureBuffer *src, const Image::Box &srcBox, const Image::Box &dstBox) | Ogre::GL3PlusTextureBuffer | |
| blitToMemory(const Image::Box &srcBox, const PixelBox &dst) | Ogre::GL3PlusHardwarePixelBuffer | virtual |
| Ogre::HardwarePixelBuffer::blitToMemory(const PixelBox &dst) | Ogre::HardwarePixelBuffer | |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | virtual |
| copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | virtual |
| copyFromFramebuffer(uint32 zoffset) | Ogre::GL3PlusTextureBuffer | |
| download(const PixelBox &data) | Ogre::GL3PlusTextureBuffer | virtual |
| freeBuffer() | Ogre::GL3PlusHardwarePixelBuffer | protected |
| getCurrentLock() | Ogre::HardwarePixelBuffer | |
| getDepth() const | Ogre::HardwarePixelBuffer | |
| getFormat() const | Ogre::HardwarePixelBuffer | |
| getGLFormat() | Ogre::GL3PlusHardwarePixelBuffer | |
| getHeight() const | Ogre::HardwarePixelBuffer | |
| getRenderTarget(size_t) | Ogre::GL3PlusTextureBuffer | virtual |
| getSizeInBytes(void) const | Ogre::HardwareBuffer | |
| getUsage(void) const | Ogre::HardwareBuffer | |
| getWidth() const | Ogre::HardwarePixelBuffer | |
| GL3PlusHardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage) | Ogre::GL3PlusHardwarePixelBuffer | |
| GL3PlusTextureBuffer(const String &baseName, GLenum target, GLuint id, GLint face, GLint level, Usage usage, bool writeGamma, uint fsaa) | Ogre::GL3PlusTextureBuffer | |
| HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | |
| HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwarePixelBuffer | |
| hasShadowBuffer(void) const | Ogre::HardwareBuffer | |
| HBL_DISCARD enum value | Ogre::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| isLocked(void) const | Ogre::HardwareBuffer | |
| isSystemMemory(void) const | Ogre::HardwareBuffer | |
| lock(const Image::Box &lockBox, LockOptions options) | Ogre::HardwarePixelBuffer | virtual |
| lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | virtual |
| lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | |
| lock(LockOptions options) | Ogre::HardwarePixelBuffer | |
| Ogre::HardwareBuffer::lock(LockOptions options) | Ogre::HardwareBuffer | |
| lockImpl(const Image::Box lockBox, LockOptions options) | Ogre::GL3PlusHardwarePixelBuffer | protected |
| Ogre::HardwarePixelBuffer::lockImpl(const Image::Box lockBox, LockOptions options)=0 | Ogre::HardwarePixelBuffer | protectedpure virtual |
| Ogre::HardwarePixelBuffer::lockImpl(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | protectedvirtual |
| LockOptions enum name | Ogre::HardwareBuffer | |
| mBuffer | Ogre::GL3PlusHardwarePixelBuffer | protected |
| mBufferId | Ogre::GL3PlusTextureBuffer | protected |
| mCurrentLock | Ogre::HardwarePixelBuffer | protected |
| mCurrentLockOptions | Ogre::GL3PlusHardwarePixelBuffer | protected |
| mDepth | Ogre::HardwarePixelBuffer | protected |
| mFace | Ogre::GL3PlusTextureBuffer | protected |
| mFaceTarget | Ogre::GL3PlusTextureBuffer | protected |
| mFormat | Ogre::HardwarePixelBuffer | protected |
| mGLInternalFormat | Ogre::GL3PlusHardwarePixelBuffer | protected |
| mHeight | Ogre::HardwarePixelBuffer | protected |
| mIsLocked | Ogre::HardwareBuffer | protected |
| mLevel | Ogre::GL3PlusTextureBuffer | protected |
| mLockedBox | Ogre::HardwarePixelBuffer | protected |
| mLockSize | Ogre::HardwareBuffer | protected |
| mLockStart | Ogre::HardwareBuffer | protected |
| mRowPitch | Ogre::HardwarePixelBuffer | protected |
| mShadowBuffer | Ogre::HardwareBuffer | protected |
| mShadowUpdated | Ogre::HardwareBuffer | protected |
| mSizeInBytes | Ogre::HardwareBuffer | protected |
| mSlicePitch | Ogre::HardwarePixelBuffer | protected |
| mSliceTRT | Ogre::GL3PlusTextureBuffer | protected |
| mSuppressHardwareUpdate | Ogre::HardwareBuffer | protected |
| mSystemMemory | Ogre::HardwareBuffer | protected |
| mTarget | Ogre::GL3PlusTextureBuffer | protected |
| mTextureID | Ogre::GL3PlusTextureBuffer | protected |
| mUsage | Ogre::HardwareBuffer | protected |
| mUseShadowBuffer | Ogre::HardwareBuffer | protected |
| mWidth | Ogre::HardwarePixelBuffer | protected |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| readData(size_t offset, size_t length, void *pDest) | Ogre::HardwarePixelBuffer | virtual |
| SliceTRT typedef | Ogre::GL3PlusTextureBuffer | protected |
| suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | |
| unlock(void) | Ogre::HardwareBuffer | virtual |
| unlockImpl(void) | Ogre::GL3PlusHardwarePixelBuffer | protectedvirtual |
| upload(const PixelBox &data, const Image::Box &dest) | Ogre::GL3PlusTextureBuffer | virtual |
| Usage enum name | Ogre::HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::HardwarePixelBuffer | virtual |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~GL3PlusHardwarePixelBuffer() | Ogre::GL3PlusHardwarePixelBuffer | |
| ~GL3PlusTextureBuffer() | Ogre::GL3PlusTextureBuffer | |
| ~HardwareBuffer() | Ogre::HardwareBuffer | virtual |
| ~HardwarePixelBuffer() | Ogre::HardwarePixelBuffer | |