#include <OgreWin32RenderTexture.h>
Definition at line 37 of file OgreWin32RenderTexture.h.
◆ Win32PBuffer()
| Ogre::Win32PBuffer::Win32PBuffer |
( |
PixelComponentType |
format, |
|
|
size_t |
width, |
|
|
size_t |
height |
|
) |
| |
◆ ~Win32PBuffer()
| Ogre::Win32PBuffer::~Win32PBuffer |
( |
| ) |
|
◆ createPBuffer()
| void Ogre::Win32PBuffer::createPBuffer |
( |
| ) |
|
|
protected |
◆ destroyPBuffer()
| void Ogre::Win32PBuffer::destroyPBuffer |
( |
| ) |
|
|
protected |
◆ getContext()
| virtual GLContext* Ogre::Win32PBuffer::getContext |
( |
| ) |
|
|
virtual |
◆ getFormat()
◆ getHeight()
| uint32 Ogre::GLPBuffer::getHeight |
( |
void |
| ) |
|
|
inherited |
◆ getPixelComponentType()
Get PBuffer component format for an OGRE pixel format.
◆ getWidth()
| uint32 Ogre::GLPBuffer::getWidth |
( |
void |
| ) |
|
|
inherited |
◆ mContext
◆ mFormat
◆ mGlrc
| HGLRC Ogre::Win32PBuffer::mGlrc |
|
protected |
◆ mHDC
| HDC Ogre::Win32PBuffer::mHDC |
|
protected |
◆ mHeight
| uint32 Ogre::GLPBuffer::mHeight |
|
protectedinherited |
◆ mPBuffer
| HPBUFFERARB Ogre::Win32PBuffer::mPBuffer |
|
protected |
◆ mWidth
| uint32 Ogre::GLPBuffer::mWidth |
|
protectedinherited |
The documentation for this class was generated from the following file: