58 vtkGetMacro(IrradianceSize,
unsigned int);
59 vtkSetMacro(IrradianceSize,
unsigned int);
69 vtkGetMacro(IrradianceStep,
float);
70 vtkSetMacro(IrradianceStep,
float);
79 vtkGetMacro(ConvertToLinear,
bool);
80 vtkSetMacro(ConvertToLinear,
bool);
81 vtkBooleanMacro(ConvertToLinear,
bool);
96 float IrradianceStep = 0.04908738521;
97 unsigned int IrradianceSize = 256;
99 bool ConvertToLinear =
false;
void Load(vtkRenderer *) override
Implement base class method.
precompute irradiance texture used in physically based rendering
void Render(vtkRenderer *ren) override
Implement base class method.
vtkPBRIrradianceTexture()=default
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this texture.
void Load(vtkRenderer *) override
Implement base class method.
static vtkPBRIrradianceTexture * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkPBRIrradianceTexture() override
void SetInputTexture(vtkOpenGLTexture *texture)
Get/Set the input texture.