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Crazy Eddie's GUI System
0.8.4
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| AllocatedObject() (defined in CEGUI::AllocatedObject< ImageCodec >) | CEGUI::AllocatedObject< ImageCodec > | [inline, explicit] |
| d_supportedFormat | CEGUI::ImageCodec | [protected] |
| getIdentifierString() const | CEGUI::ImageCodec | |
| getSupportedFormat() const | CEGUI::ImageCodec | |
| ImageCodec(const String &name) (defined in CEGUI::ImageCodec) | CEGUI::ImageCodec | [protected] |
| load(const RawDataContainer &data, Texture *result)=0 | CEGUI::ImageCodec | [pure virtual] |
| ~ImageCodec() | CEGUI::ImageCodec | [virtual] |