CLAM-Development  1.3
Public Types | Public Member Functions
CLAM::OfflineNetworkPlayer Class Reference

#include <OfflineNetworkPlayer.hxx>

List of all members.

Public Types

typedef std::vector
< SndfileHandle * > 
SndFileHandles

Public Member Functions

 OfflineNetworkPlayer ()
void AddInputFile (const std::string &)
void AddOutputFile (const std::string &)
void AddNumChannels (int channel)
void SetFormat (int format)
bool IsWorking ()
 Should return true when the backend is able to run the network.
std::string NonWorkingReason ()
 Whenever the backend is not working, this method returns the reason.
virtual bool IsRealTime () const
std::string listOfSourcesSinksAndFiles (const SndFileHandles &infiles, const SndFileHandles &outfiles)
virtual void Start ()
 Redefine to make the backend ready to process and start the network. If IsPlaying() should do nothing. If it IsPaused() you should consider just call BePlaying() without starting the processings.
virtual void Stop ()
 Redefine it to deactivate the backend.
void ProcessInputFile ()
void EnableLoopInputWavs ()
void SetResultWavsTime (double time)

Detailed Description

Definition at line 13 of file OfflineNetworkPlayer.hxx.


Member Typedef Documentation

typedef std::vector<SndfileHandle*> CLAM::OfflineNetworkPlayer::SndFileHandles

Definition at line 42 of file OfflineNetworkPlayer.hxx.


Constructor & Destructor Documentation

Definition at line 27 of file OfflineNetworkPlayer.hxx.


Member Function Documentation

void CLAM::OfflineNetworkPlayer::AddInputFile ( const std::string &  filename)

Definition at line 264 of file OfflineNetworkPlayer.cxx.

Definition at line 274 of file OfflineNetworkPlayer.cxx.

void CLAM::OfflineNetworkPlayer::AddOutputFile ( const std::string &  filename)

Definition at line 269 of file OfflineNetworkPlayer.cxx.

Definition at line 52 of file OfflineNetworkPlayer.hxx.

virtual bool CLAM::OfflineNetworkPlayer::IsRealTime ( ) const [inline, virtual]

Implements CLAM::NetworkPlayer.

Definition at line 40 of file OfflineNetworkPlayer.hxx.

Should return true when the backend is able to run the network.

Implements CLAM::NetworkPlayer.

Definition at line 14 of file OfflineNetworkPlayer.cxx.

References CLAM::NetworkPlayer::CacheSourcesAndSinks(), CLAM::NetworkPlayer::GetNSinks(), and CLAM::NetworkPlayer::GetNSources().

std::string CLAM::OfflineNetworkPlayer::listOfSourcesSinksAndFiles ( const SndFileHandles infiles,
const SndFileHandles outfiles 
)

Whenever the backend is not working, this method returns the reason.

Implements CLAM::NetworkPlayer.

Definition at line 21 of file OfflineNetworkPlayer.cxx.

References CLAM::NetworkPlayer::GetNSinks(), and CLAM::NetworkPlayer::GetNSources().

Definition at line 279 of file OfflineNetworkPlayer.cxx.

void CLAM::OfflineNetworkPlayer::SetResultWavsTime ( double  time) [inline]

Definition at line 56 of file OfflineNetworkPlayer.hxx.

Redefine it to deactivate the backend.

Implements CLAM::NetworkPlayer.

Definition at line 250 of file OfflineNetworkPlayer.cxx.

References CLAM::NetworkPlayer::BeStopped(), and CLAM::NetworkPlayer::IsStopped().


The documentation for this class was generated from the following files: