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CLAM-Development
1.3
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#include <PANetworkPlayer.hxx>
Public Member Functions | |
| PANetworkPlayer (const std::string &networkFile) | |
| PANetworkPlayer () | |
| virtual | ~PANetworkPlayer () |
| bool | IsWorking () |
| Should return true when the backend is able to run the network. | |
| std::string | NonWorkingReason () |
| Whenever the backend is not working, this method returns the reason. | |
| virtual bool | IsRealTime () const |
| virtual void | Start () |
| Redefine to make the backend ready to process and start the network. If IsPlaying() should do nothing. If it IsPaused() you should consider just call BePlaying() without starting the processings. | |
| virtual void | Stop () |
| Redefine it to deactivate the backend. | |
Definition at line 34 of file PANetworkPlayer.hxx.
| CLAM::PANetworkPlayer::PANetworkPlayer | ( | const std::string & | networkFile | ) |
Definition at line 79 of file PANetworkPlayer.cxx.
| CLAM::PANetworkPlayer::~PANetworkPlayer | ( | ) | [virtual] |
Definition at line 87 of file PANetworkPlayer.cxx.
References Stop().
| virtual bool CLAM::PANetworkPlayer::IsRealTime | ( | ) | const [inline, virtual] |
Implements CLAM::NetworkPlayer.
Definition at line 54 of file PANetworkPlayer.hxx.
| bool CLAM::PANetworkPlayer::IsWorking | ( | ) | [virtual] |
Should return true when the backend is able to run the network.
Implements CLAM::NetworkPlayer.
Definition at line 232 of file PANetworkPlayer.cxx.
| std::string CLAM::PANetworkPlayer::NonWorkingReason | ( | ) | [virtual] |
Whenever the backend is not working, this method returns the reason.
Implements CLAM::NetworkPlayer.
Definition at line 237 of file PANetworkPlayer.cxx.
| void CLAM::PANetworkPlayer::Start | ( | ) | [virtual] |
Redefine to make the backend ready to process and start the network. If IsPlaying() should do nothing. If it IsPaused() you should consider just call BePlaying() without starting the processings.
Implements CLAM::NetworkPlayer.
Definition at line 92 of file PANetworkPlayer.cxx.
References CLAM::NetworkPlayer::BePlaying(), CLAM::NetworkPlayer::CacheSourcesAndSinks(), CLAM_ASSERT, CLAM::NetworkPlayer::GetNSinks(), CLAM::NetworkPlayer::GetNSources(), CLAM::NetworkPlayer::IsPaused(), CLAM::NetworkPlayer::IsPlaying(), and NULL.
| void CLAM::PANetworkPlayer::Stop | ( | ) | [virtual] |
Redefine it to deactivate the backend.
Implements CLAM::NetworkPlayer.
Definition at line 219 of file PANetworkPlayer.cxx.
References CLAM::NetworkPlayer::BeStopped(), and CLAM::NetworkPlayer::IsStopped().
Referenced by ~PANetworkPlayer().
1.7.6.1