CLAM-Development  1.3
Public Member Functions
CLAM::PANetworkPlayer Class Reference

#include <PANetworkPlayer.hxx>

List of all members.

Public Member Functions

 PANetworkPlayer (const std::string &networkFile)
 PANetworkPlayer ()
virtual ~PANetworkPlayer ()
bool IsWorking ()
 Should return true when the backend is able to run the network.
std::string NonWorkingReason ()
 Whenever the backend is not working, this method returns the reason.
virtual bool IsRealTime () const
virtual void Start ()
 Redefine to make the backend ready to process and start the network. If IsPlaying() should do nothing. If it IsPaused() you should consider just call BePlaying() without starting the processings.
virtual void Stop ()
 Redefine it to deactivate the backend.

Detailed Description

Definition at line 34 of file PANetworkPlayer.hxx.


Constructor & Destructor Documentation

CLAM::PANetworkPlayer::PANetworkPlayer ( const std::string &  networkFile)

Definition at line 79 of file PANetworkPlayer.cxx.

Definition at line 87 of file PANetworkPlayer.cxx.

References Stop().


Member Function Documentation

virtual bool CLAM::PANetworkPlayer::IsRealTime ( ) const [inline, virtual]

Implements CLAM::NetworkPlayer.

Definition at line 54 of file PANetworkPlayer.hxx.

Should return true when the backend is able to run the network.

Implements CLAM::NetworkPlayer.

Definition at line 232 of file PANetworkPlayer.cxx.

std::string CLAM::PANetworkPlayer::NonWorkingReason ( ) [virtual]

Whenever the backend is not working, this method returns the reason.

Implements CLAM::NetworkPlayer.

Definition at line 237 of file PANetworkPlayer.cxx.

void CLAM::PANetworkPlayer::Start ( ) [virtual]

Redefine to make the backend ready to process and start the network. If IsPlaying() should do nothing. If it IsPaused() you should consider just call BePlaying() without starting the processings.

Implements CLAM::NetworkPlayer.

Definition at line 92 of file PANetworkPlayer.cxx.

References CLAM::NetworkPlayer::BePlaying(), CLAM::NetworkPlayer::CacheSourcesAndSinks(), CLAM_ASSERT, CLAM::NetworkPlayer::GetNSinks(), CLAM::NetworkPlayer::GetNSources(), CLAM::NetworkPlayer::IsPaused(), CLAM::NetworkPlayer::IsPlaying(), and NULL.

void CLAM::PANetworkPlayer::Stop ( ) [virtual]

Redefine it to deactivate the backend.

Implements CLAM::NetworkPlayer.

Definition at line 219 of file PANetworkPlayer.cxx.

References CLAM::NetworkPlayer::BeStopped(), and CLAM::NetworkPlayer::IsStopped().

Referenced by ~PANetworkPlayer().


The documentation for this class was generated from the following files: