#include "OgrePrerequisites.h"#include "OgreMovableObject.h"#include "OgreRenderable.h"#include "OgreResourceGroupManager.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Go to the source code of this file.
Classes | |
| class | Ogre::BillboardChain |
| Allows the rendering of a chain of connected billboards. More... | |
| struct | Ogre::BillboardChain::ChainSegment |
| Simple struct defining a chain segment by referencing a subset of the preallocated buffer (which will be mMaxElementsPerChain * mChainCount long), by it's chain index, and a head and tail value which describe the current chain. More... | |
| class | Ogre::BillboardChain::Element |
| Contains the data of an element of the BillboardChain. More... | |
| class | Ogre::BillboardChainFactory |
| Factory object for creating BillboardChain instances. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15