#include "OgrePrerequisites.h"#include "OgreResourceManager.h"#include "OgreSingleton.h"#include "OgreVector3.h"#include "OgreHardwareBuffer.h"#include "OgreMesh.h"#include "OgrePatchMesh.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Go to the source code of this file.
Classes | |
| class | Ogre::MeshManager |
| Handles the management of mesh resources. More... | |
| struct | Ogre::MeshManager::MeshBuildParams |
| Saved parameters used to (re)build a manual mesh built by this class. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15