#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreMatrix3.h"#include "OgreMatrix4.h"#include "OgreQuaternion.h"#include "OgreString.h"#include "OgreRenderable.h"#include "OgreIteratorWrappers.h"#include "OgreMesh.h"#include "OgreUserObjectBindings.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Go to the source code of this file.
Classes | |
| class | Ogre::Node |
| Class representing a general-purpose node an articulated scene graph. More... | |
| class | Ogre::Node::DebugRenderable |
| Inner class for displaying debug renderable for Node. More... | |
| class | Ogre::Node::Listener |
| Listener which gets called back on Node events. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15