#include "OgreGLPrerequisites.h"Go to the source code of this file.
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
| Ogre::GLSL | |
Functions | |
| String | Ogre::GLSL::logObjectInfo (const String &msg, const GLhandleARB obj) |
| if there is a message in GL info log then post it in the Ogre Log More... | |
| void | Ogre::GLSL::reportGLSLError (GLenum glErr, const String &ogreMethod, const String &errorTextPrefix, const GLhandleARB obj, const bool forceInfoLog=false, const bool forceException=false) |
| Check for GL errors and report them in the Ogre Log. More... | |
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15