, including all inherited members.
| addHole(const Polygon &hole) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| addRegionOfInterest(const Polygon ®ion) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| bounds_ (defined in ompl::control::Decomposition) | ompl::control::Decomposition | [protected] |
| createTriangles() | ompl::control::TriangularDecomposition | [protected, virtual] |
| Decomposition(int dim, const base::RealVectorBounds &b) | ompl::control::Decomposition | [inline] |
| dimension_ (defined in ompl::control::Decomposition) | ompl::control::Decomposition | [protected] |
| getAreasOfInterest(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| getBounds() const | ompl::control::Decomposition | [inline, virtual] |
| getDimension() const | ompl::control::Decomposition | [inline, virtual] |
| getHoles(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| getNeighbors(int triID, std::vector< int > &neighbors) const | ompl::control::TriangularDecomposition | [virtual] |
| getNumHoles(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| getNumRegions(void) const | ompl::control::TriangularDecomposition | [inline, virtual] |
| getNumRegionsOfInterest(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| getRegionOfInterestAt(int triID) const | ompl::control::TriangularDecomposition | |
| getRegionVolume(int triID) | ompl::control::TriangularDecomposition | [virtual] |
| holes_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
| intRegInfo_ | ompl::control::TriangularDecomposition | [protected] |
| intRegs_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
| locateRegion(const base::State *s) const | ompl::control::TriangularDecomposition | [virtual] |
| print(std::ostream &out) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| project(const base::State *s, std::vector< double > &coord) const =0 | ompl::control::Decomposition | [pure virtual] |
| sampleFromRegion(int triID, RNG &rng, std::vector< double > &coord) const | ompl::control::TriangularDecomposition | [virtual] |
| sampleFullState(const base::StateSamplerPtr &sampler, const std::vector< double > &coord, base::State *s) const =0 | ompl::control::Decomposition | [pure virtual] |
| setup(void) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
| triangles_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
| TriangularDecomposition(const base::RealVectorBounds &bounds, const std::vector< Polygon > &holes=std::vector< Polygon >(), const std::vector< Polygon > &intRegs=std::vector< Polygon >()) | ompl::control::TriangularDecomposition | |
| triAreaPct_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
| ~Decomposition() (defined in ompl::control::Decomposition) | ompl::control::Decomposition | [inline, virtual] |
| ~TriangularDecomposition(void) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [virtual] |