Blender V4.3
GPUUniformAttr Struct Reference

#include <GPU_material.hh>

Public Attributes

GPUUniformAttrnext
GPUUniformAttrprev
char name [68]
uint32_t hash_code
bool use_dupli
short id
int users

Detailed Description

Definition at line 372 of file GPU_material.hh.

Member Data Documentation

◆ hash_code

uint32_t GPUUniformAttr::hash_code

Hash of name[68] + use_dupli.

Definition at line 378 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute(), and GPU_uniform_attribute().

◆ id

short GPUUniformAttr::id

Definition at line 382 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute(), and operator<<().

◆ name

◆ next

GPUUniformAttr* GPUUniformAttr::next

Definition at line 373 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute(), and uniform_attr_list_cmp().

◆ prev

GPUUniformAttr * GPUUniformAttr::prev

Definition at line 373 of file GPU_material.hh.

◆ use_dupli

bool GPUUniformAttr::use_dupli

◆ users

int GPUUniformAttr::users

Definition at line 383 of file GPU_material.hh.

Referenced by gpu_node_graph_add_uniform_attribute(), and gpu_node_input_link().


The documentation for this struct was generated from the following file: