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Blender V4.3
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#include <draw_common_c.hh>
Public Attributes | |
| GlobalsUboStorage | block |
| GPUUniformBuf * | block_ubo |
| GPUTexture * | ramp |
| GPUTexture * | weight_ramp |
| GPUUniformBuf * | view_ubo |
| GPUUniformBuf * | clipping_ubo |
Definition at line 141 of file draw_common_c.hh.
| GlobalsUboStorage DRW_Global::block |
If needed, contains all global/Theme colors Add needed theme colors / values to DRW_globals_update() and update UBO Not needed for constant color.
Definition at line 145 of file draw_common_c.hh.
| GPUUniformBuf* DRW_Global::block_ubo |
Define "globalsBlock" uniform for 'block'.
Definition at line 147 of file draw_common_c.hh.
| GPUUniformBuf* DRW_Global::clipping_ubo |
Definition at line 153 of file draw_common_c.hh.
| GPUTexture* DRW_Global::ramp |
Definition at line 149 of file draw_common_c.hh.
| GPUUniformBuf* DRW_Global::view_ubo |
Definition at line 152 of file draw_common_c.hh.
| GPUTexture* DRW_Global::weight_ramp |
Definition at line 150 of file draw_common_c.hh.