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Blender V4.3
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#include <overlay_shader_shared.h>
Public Member Functions | |
| BoneStickData ()=default | |
| BoneStickData (float3 &bone_start, float3 &bone_end, float4 &wire_color, float4 &bone_color, float4 &head_color, float4 &tail_color) | |
Public Attributes | |
| float4 | bone_start |
| float4 | bone_end |
| float4 | wire_color |
| float4 | bone_color |
| float4 | head_color |
| float4 | tail_color |
Definition at line 324 of file overlay_shader_shared.h.
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default |
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inline |
Definition at line 336 of file overlay_shader_shared.h.
References bone_color, bone_end, bone_start, head_color, tail_color, and wire_color.
| float4 BoneStickData::bone_color |
Definition at line 328 of file overlay_shader_shared.h.
Referenced by BoneStickData().
| float4 BoneStickData::bone_end |
Definition at line 326 of file overlay_shader_shared.h.
Referenced by BoneStickData().
| float4 BoneStickData::bone_start |
Definition at line 325 of file overlay_shader_shared.h.
Referenced by BoneStickData().
| float4 BoneStickData::head_color |
Definition at line 329 of file overlay_shader_shared.h.
Referenced by BoneStickData().
| float4 BoneStickData::tail_color |
Definition at line 330 of file overlay_shader_shared.h.
Referenced by BoneStickData().
| float4 BoneStickData::wire_color |
Definition at line 327 of file overlay_shader_shared.h.
Referenced by BoneStickData().