27 return !object_name.empty();
32 object_name = object_name_;
43 if (use_camera_ != use_camera) {
44 use_camera_ = use_camera;
69 memset(kbake, 0,
sizeof(*kbake));
73 if (!object_name.empty()) {
84 const Geometry *geom =
object->get_geometry();
void set_use_camera(bool use_camera)
void set_use_seed(bool use_seed)
void set(Scene *scene, const std::string &object_name)
bool get_use_seed() const
void device_free(Device *device, DeviceScene *dscene)
void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress)
void tag_update(Scene *scene, uint32_t flag)
void add_entry(const NamedTimeEntry &entry)
#define CCL_NAMESPACE_END
vector< Object * > objects
SceneUpdateStats * update_stats