1#ifndef BT_BOX_COLLISION_H_INCLUDED
2#define BT_BOX_COLLISION_H_INCLUDED
30#define BT_SWAP_NUMBERS(a, b) \
37#define BT_MAX(a, b) (a < b ? b : a)
38#define BT_MIN(a, b) (a > b ? b : a)
40#define BT_GREATER(x, y) btFabs(x) > (y)
42#define BT_MAX3(a, b, c) BT_MAX(a, BT_MAX(b, c))
43#define BT_MIN3(a, b, c) BT_MIN(a, BT_MIN(b, c))
112#define TEST_CROSS_EDGE_BOX_MCR(edge, absolute_edge, pointa, pointb, _extend, i_dir_0, i_dir_1, i_comp_0, i_comp_1) \
114 const btScalar dir0 = -edge[i_dir_0]; \
115 const btScalar dir1 = edge[i_dir_1]; \
116 btScalar pmin = pointa[i_comp_0] * dir0 + pointa[i_comp_1] * dir1; \
117 btScalar pmax = pointb[i_comp_0] * dir0 + pointb[i_comp_1] * dir1; \
120 BT_SWAP_NUMBERS(pmin, pmax); \
122 const btScalar abs_dir0 = absolute_edge[i_dir_0]; \
123 const btScalar abs_dir1 = absolute_edge[i_dir_1]; \
124 const btScalar rad = _extend[i_comp_0] * abs_dir0 + _extend[i_comp_1] * abs_dir1; \
125 if (pmin > rad || -rad > pmax) return false; \
128#define TEST_CROSS_EDGE_BOX_X_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend) \
130 TEST_CROSS_EDGE_BOX_MCR(edge, absolute_edge, pointa, pointb, _extend, 2, 1, 1, 2); \
133#define TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend) \
135 TEST_CROSS_EDGE_BOX_MCR(edge, absolute_edge, pointa, pointb, _extend, 0, 2, 2, 0); \
138#define TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend) \
140 TEST_CROSS_EDGE_BOX_MCR(edge, absolute_edge, pointa, pointb, _extend, 1, 0, 0, 1); \
147 return vec3[0] * mat[0][colindex] +
vec3[1] * mat[1][colindex] +
vec3[2] * mat[2][colindex];
168 for (i = 0; i < 3; i++)
170 for (j = 0; j < 3; j++)
185 temp_trans = temp_trans * trans1;
187 m_T1to0 = temp_trans.getOrigin();
188 m_R1to0 = temp_trans.getBasis();
196 m_R1to0 = trans0.getBasis().inverse();
197 m_T1to0 =
m_R1to0 * (-trans0.getOrigin());
199 m_T1to0 +=
m_R1to0 * trans1.getOrigin();
211#define BOX_PLANE_EPSILON 0.000001f
229 m_min[0] =
BT_MIN3(V1[0], V2[0], V3[0]);
230 m_min[1] =
BT_MIN3(V1[1], V2[1], V3[1]);
231 m_min[2] =
BT_MIN3(V1[2], V2[2], V3[2]);
243 m_min[0] =
BT_MIN3(V1[0], V2[0], V3[0]);
244 m_min[1] =
BT_MIN3(V1[1], V2[1], V3[1]);
245 m_min[2] =
BT_MIN3(V1[2], V2[2], V3[2]);
295 m_min[0] = other.m_min[0] - margin;
296 m_min[1] = other.m_min[1] - margin;
297 m_min[2] = other.m_min[2] - margin;
299 m_max[0] = other.m_max[0] + margin;
300 m_max[1] = other.m_max[1] + margin;
301 m_max[2] = other.m_max[2] + margin;
304 template <
typename CLASS_POINT>
306 const CLASS_POINT &V1,
307 const CLASS_POINT &V2,
308 const CLASS_POINT &V3)
310 m_min[0] =
BT_MIN3(V1[0], V2[0], V3[0]);
311 m_min[1] =
BT_MIN3(V1[1], V2[1], V3[1]);
312 m_min[2] =
BT_MIN3(V1[2], V2[2], V3[2]);
319 template <
typename CLASS_POINT>
321 const CLASS_POINT &V1,
322 const CLASS_POINT &V2,
323 const CLASS_POINT &V3,
btScalar margin)
325 m_min[0] =
BT_MIN3(V1[0], V2[0], V3[0]);
326 m_min[1] =
BT_MIN3(V1[1], V2[1], V3[1]);
327 m_min[2] =
BT_MIN3(V1[2], V2[2], V3[2]);
347 center = trans(center);
349 btVector3 textends = extends.dot3(trans.getBasis().getRow(0).absolute(),
350 trans.getBasis().getRow(1).absolute(),
351 trans.getBasis().getRow(2).absolute());
353 m_min = center - textends;
354 m_max = center + textends;
363 center = trans.transform(center);
365 btVector3 textends = extends.dot3(trans.m_R1to0.getRow(0).absolute(),
366 trans.m_R1to0.getRow(1).absolute(),
367 trans.m_R1to0.getRow(2).absolute());
369 m_min = center - textends;
370 m_max = center + textends;
376 m_min[0] =
BT_MIN(m_min[0], box.m_min[0]);
377 m_min[1] =
BT_MIN(m_min[1], box.m_min[1]);
378 m_min[2] =
BT_MIN(m_min[2], box.m_min[2]);
386 template <
typename CLASS_POINT>
401 center = (
m_max + m_min) * 0.5f;
402 extend =
m_max - center;
408 intersection.m_min[0] =
BT_MAX(other.m_min[0], m_min[0]);
409 intersection.m_min[1] =
BT_MAX(other.m_min[1], m_min[1]);
410 intersection.m_min[2] =
BT_MAX(other.m_min[2], m_min[2]);
412 intersection.m_max[0] =
BT_MIN(other.m_max[0],
m_max[0]);
413 intersection.m_max[1] =
BT_MIN(other.m_max[1],
m_max[1]);
414 intersection.m_max[2] =
BT_MIN(other.m_max[2],
m_max[2]);
419 if (m_min[0] > other.m_max[0] ||
420 m_max[0] < other.m_min[0] ||
421 m_min[1] > other.m_max[1] ||
422 m_max[1] < other.m_min[1] ||
423 m_min[2] > other.m_max[2] ||
424 m_max[2] < other.m_min[2])
442 btScalar Dx = vorigin[0] - center[0];
443 if (
BT_GREATER(Dx, extents[0]) && Dx * vdir[0] >= 0.0f)
return false;
444 btScalar Dy = vorigin[1] - center[1];
445 if (
BT_GREATER(Dy, extents[1]) && Dy * vdir[1] >= 0.0f)
return false;
446 btScalar Dz = vorigin[2] - center[2];
447 if (
BT_GREATER(Dz, extents[2]) && Dz * vdir[2] >= 0.0f)
return false;
449 btScalar f = vdir[1] * Dz - vdir[2] * Dy;
450 if (
btFabs(f) > extents[1] *
btFabs(vdir[2]) + extents[2] *
btFabs(vdir[1]))
return false;
451 f = vdir[2] * Dx - vdir[0] * Dz;
452 if (
btFabs(f) > extents[0] *
btFabs(vdir[2]) + extents[2] *
btFabs(vdir[0]))
return false;
453 f = vdir[0] * Dy - vdir[1] * Dx;
454 if (
btFabs(f) > extents[0] *
btFabs(vdir[1]) + extents[1] *
btFabs(vdir[0]))
return false;
463 btScalar _fOrigin = direction.dot(center);
464 btScalar _fMaximumExtent = extend.dot(direction.absolute());
465 vmin = _fOrigin - _fMaximumExtent;
466 vmax = _fOrigin + _fMaximumExtent;
489 tbox.appy_transform(trans1_to_0);
497 tbox.appy_transform_trans_cache(trans1_to_0);
509 box.get_center_extend(cb, eb);
516 for (i = 0; i < 3; i++)
518 T[i] = transcache.m_R1to0[i].dot(cb) + transcache.m_T1to0[i] - ca[i];
519 t = transcache.m_AR[i].dot(eb) + ea[i];
523 for (i = 0; i < 3; i++)
532 int j, m, n, o, p, q, r;
533 for (i = 0; i < 3; i++)
539 for (j = 0; j < 3; j++)
543 t =
T[n] * transcache.m_R1to0[m][j] -
T[m] * transcache.m_R1to0[n][j];
544 t2 = ea[o] * transcache.m_AR[p][j] + ea[p] * transcache.m_AR[o][j] +
545 eb[r] * transcache.m_AR[i][q] + eb[q] * transcache.m_AR[i][r];
588 abs_diff =
diff.absolute();
597 abs_diff =
diff.absolute();
612 if (!(t1.getOrigin() == t2.getOrigin()))
return false;
614 if (!(t1.getBasis().getRow(0) == t2.getBasis().getRow(0)))
return false;
615 if (!(t1.getBasis().getRow(1) == t2.getBasis().getRow(1)))
return false;
616 if (!(t1.getBasis().getRow(2) == t2.getBasis().getRow(2)))
return false;
in reality light always falls off quadratically Particle Retrieve the data of the particle that spawned the object for example to give variation to multiple instances of an object Point Retrieve information about points in a point cloud Retrieve the edges of an object as it appears to Cycles topology will always appear triangulated Convert a blackbody temperature to an RGB value Normal Generate a perturbed normal from an RGB normal map image Typically used for faking highly detailed surfaces Generate an OSL shader from a file or text data block Image Sample an image file as a texture Gabor Generate Gabor noise Gradient Generate interpolated color and intensity values based on the input vector Magic Generate a psychedelic color texture Voronoi Generate Worley noise based on the distance to random points Typically used to generate textures such as or biological cells Brick Generate a procedural texture producing bricks Texture Retrieve multiple types of texture coordinates nTypically used as inputs for texture nodes Vector Convert a point
ATTR_WARN_UNUSED_RESULT const BMVert * v2
BT_BOX_BOX_TRANSFORM_CACHE
Class for transforming a model1 to the space of model0.
SIMD_FORCE_INLINE void merge_point(const CLASS_POINT &point)
Merges a point.
SIMD_FORCE_INLINE void copy_with_margin(const btAABB &other, btScalar margin)
SIMD_FORCE_INLINE void calc_from_full_invert(const btTransform &trans0, const btTransform &trans1)
Calcs the full invertion of the matrices. Useful for scaling matrices.
SIMD_FORCE_INLINE void merge(const btAABB &box)
Merges a Box.
#define TEST_CROSS_EDGE_BOX_X_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend)
SIMD_FORCE_INLINE bool has_collision(const btAABB &other) const
btMatrix3x3 m_R1to0
Transforms Rotation of model1 to model 0, equal to R0' * R1.
SIMD_FORCE_INLINE bool overlapping_trans_conservative(const btAABB &box, btTransform &trans1_to_0) const
SIMD_FORCE_INLINE void calc_from_triangle(const CLASS_POINT &V1, const CLASS_POINT &V2, const CLASS_POINT &V3)
SIMD_FORCE_INLINE void appy_transform_trans_cache(const BT_BOX_BOX_TRANSFORM_CACHE &trans)
Apply a transform to an AABB.
SIMD_FORCE_INLINE void invalidate()
SIMD_FORCE_INLINE void calc_absolute_matrix()
#define TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend)
eBT_PLANE_INTERSECTION_TYPE
SIMD_FORCE_INLINE bool collide_ray(const btVector3 &vorigin, const btVector3 &vdir) const
Finds the Ray intersection parameter.
SIMD_FORCE_INLINE bool collide_plane(const btVector4 &plane) const
Simple test for planes.
SIMD_FORCE_INLINE void calc_from_homogenic(const btTransform &trans0, const btTransform &trans1)
Calc the transformation relative 1 to 0. Inverts matrics by transposing.
SIMD_FORCE_INLINE void projection_interval(const btVector3 &direction, btScalar &vmin, btScalar &vmax) const
#define TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend)
SIMD_FORCE_INLINE btScalar bt_mat3_dot_col(const btMatrix3x3 &mat, const btVector3 &vec3, int colindex)
Returns the dot product between a vec3f and the col of a matrix.
SIMD_FORCE_INLINE bool btCompareTransformsEqual(const btTransform &t1, const btTransform &t2)
Compairison of transformation objects.
SIMD_FORCE_INLINE void appy_transform(const btTransform &trans)
Apply a transform to an AABB.
SIMD_FORCE_INLINE bool collide_triangle_exact(const btVector3 &p1, const btVector3 &p2, const btVector3 &p3, const btVector4 &triangle_plane) const
test for a triangle, with edges
SIMD_FORCE_INLINE bool overlapping_trans_conservative2(const btAABB &box, const BT_BOX_BOX_TRANSFORM_CACHE &trans1_to_0) const
SIMD_FORCE_INLINE void calc_from_triangle_margin(const CLASS_POINT &V1, const CLASS_POINT &V2, const CLASS_POINT &V3, btScalar margin)
SIMD_FORCE_INLINE eBT_PLANE_INTERSECTION_TYPE plane_classify(const btVector4 &plane) const
SIMD_FORCE_INLINE bool overlapping_trans_cache(const btAABB &box, const BT_BOX_BOX_TRANSFORM_CACHE &transcache, bool fulltest) const
transcache is the transformation cache from box to this AABB
SIMD_FORCE_INLINE void increment_margin(btScalar margin)
SIMD_FORCE_INLINE void find_intersection(const btAABB &other, btAABB &intersection) const
Finds the intersecting box between this box and the other.
SIMD_FORCE_INLINE void get_center_extend(btVector3 ¢er, btVector3 &extend) const
Gets the extend and center.
#define BOX_PLANE_EPSILON
SIMD_FORCE_INLINE btVector3 transform(const btVector3 &point) const
btMatrix3x3 m_AR
Absolute value of m_R1to0.
btMatrix3x3
The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with...
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
SIMD_FORCE_INLINE btScalar btFabs(btScalar x)
#define SIMD_FORCE_INLINE
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
IMETHOD Vector diff(const Vector &a, const Vector &b, double dt)