Blender V4.3
blender::eevee::ObjectKey Class Reference

#include <eevee_sync.hh>

Public Member Functions

 ObjectKey ()=default
 ObjectKey (Object *ob, int sub_key=0)
uint64_t hash () const
bool operator< (const ObjectKey &k) const
bool operator== (const ObjectKey &k) const

Detailed Description

Definition at line 35 of file eevee_sync.hh.

Constructor & Destructor Documentation

◆ ObjectKey() [1/2]

blender::eevee::ObjectKey::ObjectKey ( )
default

Referenced by operator<(), and operator==().

◆ ObjectKey() [2/2]

blender::eevee::ObjectKey::ObjectKey ( Object * ob,
int sub_key = 0 )
inline

Member Function Documentation

◆ hash()

uint64_t blender::eevee::ObjectKey::hash ( ) const
inline

Definition at line 73 of file eevee_sync.hh.

◆ operator<()

bool blender::eevee::ObjectKey::operator< ( const ObjectKey & k) const
inline

Definition at line 78 of file eevee_sync.hh.

References MAX_DUPLI_RECUR, and ObjectKey().

◆ operator==()

bool blender::eevee::ObjectKey::operator== ( const ObjectKey & k) const
inline

Definition at line 105 of file eevee_sync.hh.

References MAX_DUPLI_RECUR, and ObjectKey().


The documentation for this class was generated from the following file: