20bke::CurvesGeometry
trim_curves(
const bke::CurvesGeometry &src_curves,
22 const VArray<float> &starts,
23 const VArray<float> &ends,
25 const bke::AttributeFilter &attribute_filter);
Low-level operations for curves.
Low-level operations for curves.
GeometryNodeCurveSampleMode
bke::CurvesGeometry trim_curves(const bke::CurvesGeometry &src_curves, const IndexMask &selection, const VArray< float > &starts, const VArray< float > &ends, GeometryNodeCurveSampleMode mode, const bke::AttributeFilter &attribute_filter)
GPU_SHADER_INTERFACE_INFO(overlay_edit_curve_handle_iface, "vert").flat(Type pos vertex_in(1, Type::UINT, "data") .vertex_out(overlay_edit_curve_handle_iface) .geometry_layout(PrimitiveIn Frequency::GEOMETRY storage_buf(1, Qualifier::READ, "uint", "data[]", Frequency::GEOMETRY) .push_constant(Type Frequency::GEOMETRY selection[]