Blender V4.3
blender::realtime_compositor::ShaderOperation Class Reference

#include <COM_shader_operation.hh>

Inherits blender::realtime_compositor::PixelOperation.

Public Member Functions

 ShaderOperation (Context &context, PixelCompileUnit &compile_unit, const Schedule &schedule)
 ~ShaderOperation ()
void execute () override
Public Member Functions inherited from blender::realtime_compositor::PixelOperation
 PixelOperation (Context &context, PixelCompileUnit &compile_unit, const Schedule &schedule)
void compute_preview () override
StringRef get_output_identifier_from_output_socket (DOutputSocket output_socket)
Map< std::string, DOutputSocket > & get_inputs_to_linked_outputs_map ()
void compute_results_reference_counts (const Schedule &schedule)
Public Member Functions inherited from blender::realtime_compositor::Operation
 Operation (Context &context)
virtual ~Operation ()
virtual void evaluate ()
Resultget_result (StringRef identifier)
void map_input_to_result (StringRef identifier, Result *result)

Additional Inherited Members

Protected Member Functions inherited from blender::realtime_compositor::Operation
virtual Domain compute_domain ()
virtual void add_and_evaluate_input_processors ()
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
Resultget_input (StringRef identifier) const
void switch_result_mapped_to_input (StringRef identifier, Result *result)
void populate_result (StringRef identifier, Result result)
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
InputDescriptorget_input_descriptor (StringRef identifier)
Contextcontext () const
TexturePooltexture_pool () const
Protected Attributes inherited from blender::realtime_compositor::PixelOperation
PixelCompileUnit compile_unit_
const Scheduleschedule_
Map< std::string, DOutputSocket > inputs_to_linked_outputs_map_
Map< DOutputSocket, std::string > output_sockets_to_output_identifiers_map_
VectorSet< DOutputSocket > preview_outputs_

Detailed Description

Definition at line 62 of file COM_shader_operation.hh.

Constructor & Destructor Documentation

◆ ShaderOperation()

◆ ~ShaderOperation()

blender::realtime_compositor::ShaderOperation::~ShaderOperation ( )

Definition at line 53 of file shader_operation.cc.

References GPU_material_free_single().

Member Function Documentation

◆ execute()


The documentation for this class was generated from the following files: