29 callback(fcu, bone_name);
Blender kernel action and pose functionality.
#define LISTBASE_FOREACH(type, var, list)
bool bool BLI_str_quoted_substr(const char *__restrict str, const char *__restrict prefix, char *result, size_t result_maxncpy)
Read Guarded memory(de)allocation.
void BKE_action_find_fcurves_with_bones(const bAction *action, FoundFCurveCallback callback)
blender::FunctionRef< void(FCurve *fcurve, const char *bone_name)> FoundFCurveCallback