19using namespace nodes::derived_node_tree_types;
Context & context() const
Operation(Context &context)
Map< std::string, DOutputSocket > & get_inputs_to_linked_outputs_map()
void compute_preview() override
const Schedule & schedule_
PixelOperation(Context &context, PixelCompileUnit &compile_unit, const Schedule &schedule)
void compute_results_reference_counts(const Schedule &schedule)
StringRef get_output_identifier_from_output_socket(DOutputSocket output_socket)
PixelCompileUnit compile_unit_
VectorSet< DOutputSocket > preview_outputs_
Map< DOutputSocket, std::string > output_sockets_to_output_identifiers_map_
Map< std::string, DOutputSocket > inputs_to_linked_outputs_map_
VectorSet< DNode > PixelCompileUnit
VectorSet< DNode > Schedule