#include <FN_field.hh>
Inherits blender::fn::FieldNode.
Inherited by blender::bke::CurvesFieldInput, blender::bke::GeometryFieldInput, blender::bke::InstancesFieldInput, blender::bke::MeshFieldInput, blender::bke::PointCloudFieldInput, blender::fn::IndexFieldInput, and blender::fn::tests::IndexFieldInput.
A FieldNode that represents an input to the entire field-tree.
Definition at line 261 of file FN_field.hh.
◆ Category
| Enumerator |
|---|
| NamedAttribute | |
| Generated | |
| AnonymousAttribute | |
| Unknown | |
Definition at line 264 of file FN_field.hh.
◆ FieldInput()
| blender::fn::FieldInput::FieldInput |
( |
const CPPType & | type, |
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std::string | debug_name = "" ) |
◆ ~FieldInput()
| blender::fn::FieldInput::~FieldInput |
( |
| ) |
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default |
◆ category()
◆ cpp_type()
| const CPPType & blender::fn::FieldInput::cpp_type |
( |
| ) |
const |
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inline |
◆ debug_name()
| StringRef blender::fn::FieldInput::debug_name |
( |
| ) |
const |
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inline |
◆ get_varray_for_context()
Get the value of this specific input based on the given context. The returned virtual array, should live at least as long as the passed in #scope. May return null.
◆ output_cpp_type()
| const CPPType & blender::fn::FieldInput::output_cpp_type |
( |
int | output_index | ) |
const |
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inlineoverridevirtual |
◆ socket_inspection_name()
| std::string blender::fn::FieldInput::socket_inspection_name |
( |
| ) |
const |
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inlinevirtual |
◆ category_
◆ debug_name_
| std::string blender::fn::FieldInput::debug_name_ |
|
protected |
◆ type_
| const CPPType* blender::fn::FieldInput::type_ |
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protected |
The documentation for this class was generated from the following files: