Blender V4.3
blender::gpu::MTLSamplerState Struct Reference

#include <mtl_texture.hh>

Public Member Functions

bool operator== (const MTLSamplerState &other) const
 operator uint () const
 operator uint64_t () const

Public Attributes

GPUSamplerState state

Detailed Description

Definition at line 138 of file mtl_texture.hh.

Member Function Documentation

◆ operator uint()

blender::gpu::MTLSamplerState::operator uint ( ) const
inline

◆ operator uint64_t()

blender::gpu::MTLSamplerState::operator uint64_t ( ) const
inline

◆ operator==()

bool blender::gpu::MTLSamplerState::operator== ( const MTLSamplerState & other) const
inline

Definition at line 143 of file mtl_texture.hh.

References state.

Member Data Documentation

◆ state

GPUSamplerState blender::gpu::MTLSamplerState::state

Definition at line 139 of file mtl_texture.hh.

Referenced by blender::gpu::MTLContext::get_sampler_from_state(), and operator==().


The documentation for this struct was generated from the following file: