Blender V4.3
TimelineDrawContext Struct Reference

#include <sequencer_intern.hh>

Public Attributes

const bContextC
ARegionregion
Scenescene
SpaceSeqsseq
View2Dv2d
Editinged
ListBasechannels
GPUViewportviewport
GPUFrameBuffer * framebuffer_overlay
float pixelx
float pixely
blender::Map< SeqRetimingKey *, Sequence * > retiming_selection
SeqQuadsBatchquads

Detailed Description

Definition at line 109 of file sequencer_intern.hh.

Member Data Documentation

◆ C

◆ channels

◆ ed

Editing* TimelineDrawContext::ed

◆ framebuffer_overlay

GPUFrameBuffer* TimelineDrawContext::framebuffer_overlay

◆ pixelx

◆ pixely

◆ quads

◆ region

◆ retiming_selection

blender::Map<SeqRetimingKey *, Sequence *> TimelineDrawContext::retiming_selection

◆ scene

◆ sseq

◆ v2d

◆ viewport

GPUViewport* TimelineDrawContext::viewport

Definition at line 117 of file sequencer_intern.hh.

Referenced by timeline_draw_context_get().


The documentation for this struct was generated from the following file: