Blender V4.3
ShadowPassData Struct Reference

#include <workbench_shader_shared.h>

Inherited by blender::draw::UniformBuffer< ShadowPassData >.

Public Attributes

float4 far_plane
packed_float3 light_direction_ws
int _padding

Detailed Description

Definition at line 63 of file workbench_shader_shared.h.

Member Data Documentation

◆ _padding

int ShadowPassData::_padding

Definition at line 66 of file workbench_shader_shared.h.

◆ far_plane

float4 ShadowPassData::far_plane

Definition at line 64 of file workbench_shader_shared.h.

◆ light_direction_ws

packed_float3 ShadowPassData::light_direction_ws

Definition at line 65 of file workbench_shader_shared.h.


The documentation for this struct was generated from the following file: