118void immUniformColor4ub(
unsigned char r,
unsigned char g,
unsigned char b,
unsigned char a);
struct GPUShader GPUShader
SIMD_FORCE_INLINE const btScalar & z() const
Return the z value.
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
local_group_size(16, 16) .push_constant(Type b
struct @157336070235062372277311340362362342103123126032::@132215023242101136103363133227133264017254024241 attr_id