Blender V4.3
blender::nodes::node_composite_normal_cc::NormalShaderNode Class Reference

Inherits blender::realtime_compositor::ShaderNode.

Public Member Functions

void compile (GPUMaterial *material) override
const floatget_vector_value ()
 ShaderNode (DNode node)
Public Member Functions inherited from blender::realtime_compositor::ShaderNode
 ShaderNode (DNode node)
virtual ~ShaderNode ()=default
GPUNodeStackget_inputs_array ()
GPUNodeStackget_outputs_array ()
GPUNodeStackget_input (StringRef identifier)
GPUNodeStackget_output (StringRef identifier)
GPUNodeLinkget_input_link (StringRef identifier)

Additional Inherited Members

Protected Member Functions inherited from blender::realtime_compositor::ShaderNode
const DNode & node () const
const bNodebnode () const

Detailed Description

Definition at line 37 of file node_composite_normal.cc.

Member Function Documentation

◆ compile()

◆ get_vector_value()

const float * blender::nodes::node_composite_normal_cc::NormalShaderNode::get_vector_value ( )
inline

Definition at line 55 of file node_composite_normal.cc.

References blender::realtime_compositor::ShaderNode::node().

Referenced by compile().

◆ ShaderNode()

ShaderNode::ShaderNode ( DNode node)

Definition at line 47 of file shader_node.cc.


The documentation for this class was generated from the following file: