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Blender V4.3
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Go to the source code of this file.
Functions | |
| define ("HORIZON_OCCLUSION") .compute_source("eevee_ambient_occlusion_pass_comp.glsl") .local_group_size(AMBIENT_OCCLUSION_PASS_TILE_SIZE | |
| define | ( | "HORIZON_OCCLUSION" | ) |
References AMBIENT_OCCLUSION_PASS_TILE_SIZE, GPU_R16F, and GPU_RGBA16F.