Blender V4.3
blender::bke::mesh::CornerNormalSpace Struct Reference

#include <BKE_mesh.hh>

Public Attributes

float3 vec_lnor
float3 vec_ref
float3 vec_ortho
float ref_alpha
float ref_beta

Detailed Description

Combined with the automatically calculated face corner normal, this gives a dimensional coordinate space used to convert normals between the "custom normal" short2 representation and a regular float3 format.

Definition at line 118 of file BKE_mesh.hh.

Member Data Documentation

◆ ref_alpha

◆ ref_beta

◆ vec_lnor

float3 blender::bke::mesh::CornerNormalSpace::vec_lnor

◆ vec_ortho

◆ vec_ref


The documentation for this struct was generated from the following file: