32 const float plane_co[3],
59 if (!do_bisect_flip_axis) {
70 float plane_offset[4];
72 plane_offset[3] = plane[3] - bisect_distance;
103 "symmetrize input=%avef direction=%i dist=%f use_shapekey=%b",
119 const bool use_correct_order_on_merge,
120 int **r_vert_merge_map,
121 int *r_vert_merge_map_len)
133 float plane_co[3], plane_no[3];
135 int *vtmap_a =
nullptr, *vtmap_b =
nullptr;
139 mtx[axis][axis] = -1.0f;
142 if (mirror_ob !=
nullptr) {
149 mul_m4_m4m4(tmp, tmp, ob->object_to_world().ptr());
164 float ob_scale[3] = {
171 if (
LIKELY(ob_scale_max != 0.0f)) {
172 mul_v3_fl(ob_scale, 1.0f / ob_scale_max);
177 else if (do_bisect) {
183 Mesh *mesh_bisect =
nullptr;
186 mmd,
mesh, axis, plane_co, plane_no);
190 const int src_verts_num =
mesh->verts_num;
191 const int src_edges_num =
mesh->edges_num;
193 const int src_loops_num =
mesh->corners_num;
196 mesh, src_verts_num * 2, src_edges_num * 2, src_faces.
size() * 2, src_loops_num * 2);
212 *r_vert_merge_map =
static_cast<int *
>(
215 vtmap_a = *r_vert_merge_map;
216 vtmap_b = *r_vert_merge_map + src_verts_num;
218 *r_vert_merge_map_len = 0;
223 for (
int i = 0; i < src_verts_num; i++) {
224 const int vert_index_prev = i;
225 const int vert_index = src_verts_num + i;
242 if (use_correct_order_on_merge) {
247 (*r_vert_merge_map_len)++;
250 mid_v3_v3v3(positions[vert_index], positions[vert_index_prev], positions[vert_index]);
251 copy_v3_v3(positions[vert_index_prev], positions[vert_index]);
264 *vtmap_a = src_verts_num + i;
265 (*r_vert_merge_map_len)++;
268 mid_v3_v3v3(positions[vert_index], positions[vert_index_prev], positions[vert_index]);
269 copy_v3_v3(positions[vert_index_prev], positions[vert_index]);
286 for (a = 0; a < totshape; a++) {
287 float(*
cos)[3] =
static_cast<float(*)[3]
>(
289 for (
int i = src_verts_num; i <
result->verts_num; i++) {
301 result_edges[i] += src_verts_num;
306 result_face_offsets[src_faces.
size() + i] = src_faces[i].start() + src_loops_num;
313 const int mirror_i = src_faces.
size() + i;
321 for (
int j = 1; j < mirror_face.
size(); j++) {
323 &
mesh->corner_data, &
result->corner_data, src_face[j], mirror_face.
last(j - 1), 1);
327 const int e = mirror_face_edges.
first();
328 for (
int j = 0; j < mirror_face.
size() - 1; j++) {
329 mirror_face_edges[j] = mirror_face_edges[j + 1];
331 mirror_face_edges.
last() =
e;
336 result_corner_verts[i] += src_verts_num;
339 result_corner_edges[i] += src_edges_num;
342 if (!
mesh->runtime->subsurf_optimal_display_edges.is_empty()) {
344 result->runtime->subsurf_optimal_display_edges.resize(
result->edges_num);
362 for (a = 0; a < totuv; a++) {
365 int j = src_loops_num;
367 for (; j-- > 0; dmloopuv++) {
369 float u = (*dmloopuv)[0];
374 (*dmloopuv)[0] = 1.0f - u + mmd->
uv_offset[0];
378 float v = (*dmloopuv)[1];
383 (*dmloopuv)[1] = 1.0f -
v + mmd->
uv_offset[1];
416 result->corner_to_face_map(),
428 const int mirror_i = src_faces.
size() + i;
430 for (
const int j : src_face) {
431 int mirrorj = result_faces[mirror_i].start();
432 if (j > src_face.
start()) {
433 mirrorj += result_faces[mirror_i].
size() - (j - src_face.
start());
436 copy_v3_v3(corner_normals[mirrorj], corner_normals[j]);
437 mul_m4_v3(mtx_nor, corner_normals[mirrorj]);
441 lnors_spacearr.
spaces[space_index], corner_normals[mirrorj]);
450 int flip_map_len = 0;
453 for (
int i = 0; i < src_verts_num; dvert++, i++) {
455 if (use_correct_order_on_merge && do_vtargetmap &&
456 ((*r_vert_merge_map)[i + src_verts_num] != -1))
460 else if (!use_correct_order_on_merge && do_vtargetmap && ((*r_vert_merge_map)[i] != -1))
474 if (mesh_bisect !=
nullptr) {
void * CustomData_get_layer_for_write(CustomData *data, eCustomDataType type, int totelem)
void CustomData_copy_data(const CustomData *source, CustomData *dest, int source_index, int dest_index, int count)
bool CustomData_has_layer(const CustomData *data, eCustomDataType type)
int CustomData_number_of_layers(const CustomData *data, eCustomDataType type)
void * CustomData_get_layer_n_for_write(CustomData *data, eCustomDataType type, int n, int totelem)
void BKE_id_free(Main *bmain, void *idv)
Mesh * BKE_mesh_new_nomain_from_template(const Mesh *me_src, int verts_num, int edges_num, int faces_num, int corners_num)
Mesh * BKE_mesh_from_bmesh_for_eval_nomain(BMesh *bm, const CustomData_MeshMasks *cd_mask_extra, const Mesh *me_settings)
BMesh * BKE_mesh_to_bmesh_ex(const Mesh *mesh, const BMeshCreateParams *create_params, const BMeshFromMeshParams *convert_params)
MINLINE float max_fff(float a, float b, float c)
void plane_from_point_normal_v3(float r_plane[4], const float plane_co[3], const float plane_no[3])
MINLINE float plane_point_side_v3(const float plane[4], const float co[3])
void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4])
void unit_m4(float m[4][4])
void mul_m4_v3(const float M[4][4], float r[3])
#define mul_m4_series(...)
bool invert_m4_m4(float inverse[4][4], const float mat[4][4])
void transpose_m4(float R[4][4])
MINLINE float len_squared_v3(const float v[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void mul_v3_v3(float r[3], const float a[3])
MINLINE float len_squared_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void mul_v3_fl(float r[3], float f)
MINLINE bool is_zero_v2(const float v[2]) ATTR_WARN_UNUSED_RESULT
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void negate_v3_v3(float r[3], const float a[3])
MINLINE void negate_v3(float r[3])
void mid_v3_v3v3(float r[3], const float a[3], const float b[3])
#define CD_MASK_ORIGINDEX
@ MOD_MIR_BISECT_FLIP_AXIS_X
@ MOD_MIR_BISECT_FLIP_AXIS_Z
@ MOD_MIR_BISECT_FLIP_AXIS_Y
Object is a sort of wrapper for general info.
Read Guarded memory(de)allocation.
Mesh * BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(MirrorModifierData *mmd, Object *ob, const Mesh *mesh, const int axis, const bool use_correct_order_on_merge, int **r_vert_merge_map, int *r_vert_merge_map_len)
void BKE_mesh_mirror_apply_mirror_on_axis(Main *bmain, Mesh *mesh, const int axis, const float dist)
Mesh * BKE_mesh_mirror_bisect_on_mirror_plane_for_modifier(MirrorModifierData *mmd, const Mesh *mesh, int axis, const float plane_co[3], float plane_no[3])
void BM_mesh_bisect_plane(BMesh *bm, const float plane[4], const bool use_snap_center, const bool use_tag, const short oflag_center, const short oflag_new, const float eps)
void BM_vert_kill(BMesh *bm, BMVert *v)
#define BM_ITER_MESH_MUTABLE(ele, ele_next, iter, bm, itype)
ATTR_WARN_UNUSED_RESULT BMesh * bm
void BM_mesh_free(BMesh *bm)
BMesh Free Mesh.
void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *mesh, const BMeshToMeshParams *params)
bool BMO_op_callf(BMesh *bm, int flag, const char *fmt,...)
#define BMO_FLAG_DEFAULTS
ATTR_WARN_UNUSED_RESULT const BMVert const BMEdge * e
ATTR_WARN_UNUSED_RESULT const BMVert * v
constexpr int64_t last(const int64_t n=0) const
constexpr int64_t size() const
constexpr int64_t start() const
constexpr IndexRange drop_front(int64_t n) const
constexpr int64_t size() const
constexpr MutableSpan slice(const int64_t start, const int64_t size) const
constexpr T & first() const
constexpr IndexRange index_range() const
constexpr void copy_from(Span< T > values) const
constexpr MutableSpan take_front(const int64_t n) const
constexpr T & last(const int64_t n=0) const
void copy_from(const BitSpan other)
MutableBitSpan take_back(const int64_t n) const
MutableBoundedBitSpan take_front(const int64_t n) const
void copy_from(const BitSpan other)
GAttributeReader lookup(const StringRef attribute_id) const
IndexRange index_range() const
draw_view in_light_buf[] float
void *(* MEM_malloc_arrayN)(size_t len, size_t size, const char *str)
void MEM_freeN(void *vmemh)
ccl_device_inline float3 cos(float3 v)
void normals_calc_corners(Span< float3 > vert_positions, Span< int2 > edges, OffsetIndices< int > faces, Span< int > corner_verts, Span< int > corner_edges, Span< int > corner_to_face_map, Span< float3 > vert_normals, Span< float3 > face_normals, Span< bool > sharp_edges, Span< bool > sharp_faces, const short2 *clnors_data, CornerNormalSpaceArray *r_lnors_spacearr, MutableSpan< float3 > r_corner_normals)
short2 corner_space_custom_normal_to_data(const CornerNormalSpace &lnor_space, const float3 &custom_lnor)
blender::VecBase< int16_t, 2 > short2
struct CustomData_MeshMasks cd_mask_extra
struct Object * mirror_ob
Array< int > corner_space_indices
Array< CornerNormalSpace > spaces