Blender V4.3
blender::nodes::node_composite_colorcorrection_cc::ColorCorrectionShaderNode Class Reference

Inherits blender::realtime_compositor::ShaderNode.

Public Member Functions

void compile (GPUMaterial *material) override
void get_enabled_channels (float enabled_channels[3])
 ShaderNode (DNode node)
Public Member Functions inherited from blender::realtime_compositor::ShaderNode
 ShaderNode (DNode node)
virtual ~ShaderNode ()=default
GPUNodeStackget_inputs_array ()
GPUNodeStackget_outputs_array ()
GPUNodeStackget_input (StringRef identifier)
GPUNodeStackget_output (StringRef identifier)
GPUNodeLinkget_input_link (StringRef identifier)

Additional Inherited Members

Protected Member Functions inherited from blender::realtime_compositor::ShaderNode
const DNode & node () const
const bNodebnode () const

Detailed Description

Definition at line 284 of file node_composite_colorcorrection.cc.

Member Function Documentation

◆ compile()

◆ get_enabled_channels()

void blender::nodes::node_composite_colorcorrection_cc::ColorCorrectionShaderNode::get_enabled_channels ( float enabled_channels[3])
inline

◆ ShaderNode()

ShaderNode::ShaderNode ( DNode node)

Definition at line 47 of file shader_node.cc.


The documentation for this class was generated from the following file: