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Blender V4.3
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#include <DNA_node_types.h>
Public Attributes | |
| short | limchan |
| short | unspill |
| float | limscale |
| float | uspillr |
| float | uspillg |
| float | uspillb |
Definition at line 1258 of file DNA_node_types.h.
| short NodeColorspill::limchan |
Definition at line 1259 of file DNA_node_types.h.
Referenced by blender::nodes::node_composite_color_spill_cc::node_composit_init_color_spill().
| float NodeColorspill::limscale |
Definition at line 1260 of file DNA_node_types.h.
Referenced by blender::nodes::node_composite_color_spill_cc::node_composit_init_color_spill().
| short NodeColorspill::unspill |
Definition at line 1259 of file DNA_node_types.h.
Referenced by blender::nodes::node_composite_color_spill_cc::ColorSpillShaderNode::get_spill_scale(), and blender::nodes::node_composite_color_spill_cc::node_composit_init_color_spill().
| float NodeColorspill::uspillb |
Definition at line 1261 of file DNA_node_types.h.
Referenced by blender::nodes::node_composite_color_spill_cc::ColorSpillShaderNode::get_spill_scale().
| float NodeColorspill::uspillg |
Definition at line 1261 of file DNA_node_types.h.
Referenced by blender::nodes::node_composite_color_spill_cc::ColorSpillShaderNode::get_spill_scale().
| float NodeColorspill::uspillr |
Definition at line 1261 of file DNA_node_types.h.
Referenced by blender::nodes::node_composite_color_spill_cc::ColorSpillShaderNode::get_spill_scale().