26 auto enable_points = [](
bNode &node) {
29 auto enable_radius = [](
bNode &node) {
38 .description(
"The number of points on the arc");
42 .description(
"Position of the first control point")
43 .make_available(enable_points);
47 .description(
"Position of the middle control point")
48 .make_available(enable_points);
52 .description(
"Position of the last control point")
53 .make_available(enable_points);
58 .description(
"Distance of the points from the origin")
59 .make_available(enable_radius);
60 auto &start_angle =
b.add_input<
decl::Float>(
"Start Angle")
63 .description(
"Starting angle of the arc")
64 .make_available(enable_radius);
65 auto &sweep_angle =
b.add_input<
decl::Float>(
"Sweep Angle")
70 .description(
"Length of the arc")
71 .make_available(enable_radius);
72 auto &offset_angle =
b.add_input<
decl::Float>(
"Offset Angle")
75 .description(
"Offset angle of the arc")
76 .make_available(enable_points);
79 .description(
"Connect the arc at the center");
82 .description(
"Invert and draw opposite arc");
86 .
description(
"The center of the circle described by the three points")
87 .make_available(enable_points);
90 "The normal direction of the plane described by the three points, "
91 "pointing towards the positive Z axis")
92 .make_available(enable_points);
94 .
description(
"The radius of the circle described by the three points")
95 .make_available(enable_points);
97 const bNode *node =
b.node_or_null();
98 if (node !=
nullptr) {
105 start.available(points_mode);
106 middle.available(points_mode);
107 end.available(points_mode);
109 radius.available(radius_mode);
110 start_angle.available(radius_mode);
111 sweep_angle.available(radius_mode);
113 offset_angle.available(points_mode);
115 center_out.available(points_mode);
116 normal_out.available(points_mode);
117 radius_out.available(points_mode);
147 return ELEM(a,
b,
b * -1.0f);
155 const bool connect_center,
156 const bool invert_arc,
161 const int size = connect_center ? resolution + 1 : resolution;
165 const int stepcount = resolution - 1;
166 const int centerpoint = resolution;
177 if (is_colinear || a == c || a ==
b ||
b == c || resolution == 2) {
185 if (ab > ac && ab > bc) {
189 else if (bc > ab && bc > ac) {
198 const float step = 1.0f / stepcount;
200 const float factor = step * i;
219 float plane_1[4], plane_2[4], plane_3[4];
241 float angle = (angle_ac > angle_ab) ? angle_ac : angle_ab;
248 const float step =
angle / stepcount;
250 const float factor = step * i + angle_offset;
252 positions[i] = out * radius + center;
256 if (connect_center) {
258 positions[centerpoint] = center;
274 const float start_angle,
275 const float sweep_angle,
276 const bool connect_center,
277 const bool invert_arc)
279 const int size = connect_center ? resolution + 1 : resolution;
283 const int stepcount = resolution - 1;
284 const int centerpoint = resolution;
287 const float sweep = (invert_arc) ? -(2.0f *
M_PI - sweep_angle) : sweep_angle;
289 const float theta_step = sweep /
float(stepcount);
291 const float theta = theta_step * i + start_angle;
292 const float x = radius *
cos(theta);
293 const float y = radius * sin(theta);
297 if (connect_center) {
299 positions[centerpoint] =
float3(0.0f, 0.0f, 0.0f);
313 float3 r_center, r_normal;
316 std::max(
params.extract_input<
int>(
"Resolution"), 2),
320 params.extract_input<
float>(
"Offset Angle"),
321 params.extract_input<
bool>(
"Connect Center"),
322 params.extract_input<
bool>(
"Invert Arc"),
327 params.set_output(
"Center", r_center);
328 params.set_output(
"Normal", r_normal);
329 params.set_output(
"Radius", r_radius);
334 std::max(
params.extract_input<
int>(
"Resolution"), 2),
335 params.extract_input<
float>(
"Radius"),
336 params.extract_input<
float>(
"Start Angle"),
337 params.extract_input<
float>(
"Sweep Angle"),
338 params.extract_input<
bool>(
"Connect Center"),
339 params.extract_input<
bool>(
"Invert Arc"));
354 "Define arc by 3 points on circle. Arc is calculated between start and end points"},
359 "Define radius with a float"},
360 {0,
nullptr, 0,
nullptr,
nullptr},
366 "Method used to determine radius and placement",
378 "NodeGeometryCurvePrimitiveArc",
Low-level operations for curves.
#define NODE_STORAGE_FUNCS(StorageT)
#define NODE_CLASS_GEOMETRY
#define GEO_NODE_CURVE_PRIMITIVE_ARC
void plane_from_point_normal_v3(float r_plane[4], const float plane_co[3], const float plane_no[3])
bool isect_plane_plane_plane_v3(const float plane_a[4], const float plane_b[4], const float plane_c[4], float r_isect_co[3]) ATTR_WARN_UNUSED_RESULT
float normal_tri_v3(float n[3], const float v1[3], const float v2[3], const float v3[3])
void mul_m3_v3(const float M[3][3], float r[3])
void axis_angle_to_mat3(float R[3][3], const float axis[3], float angle)
float angle_signed_on_axis_v3v3_v3(const float v1[3], const float v2[3], const float axis[3]) ATTR_WARN_UNUSED_RESULT
GeometryNodeCurvePrimitiveArcMode
@ GEO_NODE_CURVE_PRIMITIVE_ARC_TYPE_POINTS
@ GEO_NODE_CURVE_PRIMITIVE_ARC_TYPE_RADIUS
static double angle(const Eigen::Vector3d &v1, const Eigen::Vector3d &v2)
#define NOD_REGISTER_NODE(REGISTER_FUNC)
#define NOD_storage_enum_accessors(member)
void uiItemR(uiLayout *layout, PointerRNA *ptr, const char *propname, eUI_Item_Flag flag, const char *name, int icon)
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
constexpr T & first() const
MutableSpan< float3 > positions_for_write()
MutableSpan< bool > cyclic_for_write()
local_group_size(16, 16) .push_constant(Type b
draw_view in_light_buf[] float
ccl_device_inline float3 cos(float3 v)
void node_type_storage(bNodeType *ntype, const char *storagename, void(*freefunc)(bNode *node), void(*copyfunc)(bNodeTree *dest_ntree, bNode *dest_node, const bNode *src_node))
void node_register_type(bNodeType *ntype)
Curves * curves_new_nomain_single(int points_num, CurveType type)
T distance(const T &a, const T &b)
T dot(const QuaternionBase< T > &a, const QuaternionBase< T > &b)
T midpoint(const T &a, const T &b)
AxisSigned cross(const AxisSigned a, const AxisSigned b)
T interpolate(const T &a, const T &b, const FactorT &t)
MatBase< T, NumCol, NumRow > normalize(const MatBase< T, NumCol, NumRow > &a)
T distance_squared(const VecBase< T, Size > &a, const VecBase< T, Size > &b)
static Curves * create_arc_curve_from_points(const int resolution, const float3 a, const float3 b, const float3 c, float angle_offset, const bool connect_center, const bool invert_arc, float3 &r_center, float3 &r_normal, float &r_radius)
static void node_layout(uiLayout *layout, bContext *, PointerRNA *ptr)
static void node_declare(NodeDeclarationBuilder &b)
static void node_rna(StructRNA *srna)
static Curves * create_arc_curve_from_radius(const int resolution, const float radius, const float start_angle, const float sweep_angle, const bool connect_center, const bool invert_arc)
static float3 rotate_vector_around_axis(const float3 vector, const float3 axis, const float angle)
static void node_init(bNodeTree *, bNode *node)
static void node_register()
static bool colinear_f3_f3_f3(const float3 p1, const float3 p2, const float3 p3)
static void node_geo_exec(GeoNodeExecParams params)
PropertyRNA * RNA_def_node_enum(StructRNA *srna, const char *identifier, const char *ui_name, const char *ui_description, const EnumPropertyItem *static_items, const EnumRNAAccessors accessors, std::optional< int > default_value, const EnumPropertyItemFunc item_func, const bool allow_animation)
VecBase< float, 3 > float3
void geo_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
void node_free_standard_storage(bNode *node)
void node_copy_standard_storage(bNodeTree *, bNode *dest_node, const bNode *src_node)
void(* initfunc)(bNodeTree *ntree, bNode *node)
NodeGeometryExecFunction geometry_node_execute
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
NodeDeclareFunction declare
static GeometrySet from_curves(Curves *curves, GeometryOwnershipType ownership=GeometryOwnershipType::Owned)