184 bool flush_to_original);
210 bool flush_to_original);
217 bool flush_to_original);
234 short upper_blendmode,
235 float upper_influence,
249 short upper_blendmode,
250 float upper_influence,
267 const short upper_blendmode,
268 const float upper_influence,
277 const bool flush_to_original);
Group Output data from inside of a node group A color picker Mix two input colors RGB to Convert a color s luminance to a grayscale value Generate a normal vector and a dot product Brightness Control the brightness and contrast of the input color Vector Map input vector components with curves Camera Retrieve information about the camera and how it relates to the current shading point s position Clamp a value between a minimum and a maximum Vector Perform vector math operation Invert Invert a producing a negative Combine Generate a color from its and blue channels(Deprecated)") DefNode(ShaderNode
float nlastrip_get_frame(NlaStrip *strip, float cframe, short mode)
@ STRIP_EVAL_BLEND_GET_INVERTED_LOWER_SNAPSHOT
void nlasnapshot_enable_all_blend_domain(NlaEvalSnapshot *snapshot)
void nlasnapshot_ensure_channels(NlaEvalData *eval_data, NlaEvalSnapshot *snapshot)
NlaEvalStrip * nlastrips_ctime_get_strip(ListBase *list, ListBase *strips, short index, const struct AnimationEvalContext *anim_eval_context, bool flush_to_original)
void nlasnapshot_blend_strip_get_inverted_lower_snapshot(PointerRNA *ptr, NlaEvalData *channels, ListBase *modifiers, NlaEvalStrip *nes, NlaEvalSnapshot *snapshot, const struct AnimationEvalContext *anim_eval_context)
void nlasnapshot_blend(NlaEvalData *eval_data, NlaEvalSnapshot *lower_snapshot, NlaEvalSnapshot *upper_snapshot, short upper_blendmode, float upper_influence, NlaEvalSnapshot *r_blended_snapshot)
void nlastrip_evaluate(const int evaluation_mode, PointerRNA *ptr, NlaEvalData *channels, ListBase *modifiers, NlaEvalStrip *nes, NlaEvalSnapshot *snapshot, const struct AnimationEvalContext *anim_eval_context, bool flush_to_original)
@ NES_TIME_TRANSITION_END
@ NES_TIME_TRANSITION_START
void nlasnapshot_blend_get_inverted_lower_snapshot(NlaEvalData *eval_data, NlaEvalSnapshot *blended_snapshot, NlaEvalSnapshot *upper_snapshot, const short upper_blendmode, const float upper_influence, NlaEvalSnapshot *r_lower_snapshot)
void nladata_flush_channels(PointerRNA *ptr, NlaEvalData *channels, NlaEvalSnapshot *snapshot, bool flush_to_original)
void nlasnapshot_blend_get_inverted_upper_snapshot(NlaEvalData *eval_data, NlaEvalSnapshot *lower_snapshot, NlaEvalSnapshot *blended_snapshot, short upper_blendmode, float upper_influence, NlaEvalSnapshot *r_upper_snapshot)
void nlasnapshot_blend_strip_no_blend(PointerRNA *ptr, NlaEvalData *channels, ListBase *modifiers, NlaEvalStrip *nes, NlaEvalSnapshot *snapshot, const struct AnimationEvalContext *anim_eval_context)
void nlasnapshot_blend_strip(PointerRNA *ptr, NlaEvalData *channels, ListBase *modifiers, NlaEvalStrip *nes, NlaEvalSnapshot *snapshot, const struct AnimationEvalContext *anim_eval_context, const bool flush_to_original)
unsigned __int64 uint64_t
struct PropertyRNA * prop
NlaValidMask remap_domain
NlaValidMask blend_domain
struct NlaEvalChannel * channel
struct NlaEvalData * owner
struct NlaEvalChannel * next
NlaEvalChannelSnapshot base_snapshot
struct NlaEvalChannel * prev
NlaEvalSnapshot eval_snapshot
NlaEvalSnapshot base_snapshot
struct NlaEvalSnapshot * base
NlaEvalChannelSnapshot ** channels
struct NlaEvalStrip * next
struct NlaEvalStrip * prev
NlaStrip action_track_strip
struct NlaKeyframingContext * next
NlaEvalData lower_eval_data
struct NlaKeyframingContext * prev
NlaEvalStrip * eval_strip
BLI_bitmap buffer[sizeof(uint64_t)/sizeof(BLI_bitmap)]