43 float normalization_factor_ = 1.0f;
46 std::complex<float> *frequencies_ =
nullptr;
66 void reset()
override;
FogGlowKernel & get(int kernel_size, int2 spatial_size)
FogGlowKernelKey(int kernel_size, int2 spatial_size)
std::complex< float > * frequencies() const
FogGlowKernel(int kernel_size, int2 spatial_size)
float normalization_factor() const
local_group_size(16, 16) .push_constant(Type b
bool operator==(const BokehKernelKey &a, const BokehKernelKey &b)
VecBase< int32_t, 2 > int2
unsigned __int64 uint64_t