6#include <pxr/usd/usdShade/material.h>
27 pxr::SdfPath usd_path,
29 const std::string &active_uvmap_name,
39 const pxr::UsdStageRefPtr stage,
40 const bool allow_overwrite =
false,
53 const pxr::UsdStageRefPtr stage,
57 const pxr::UsdStageRefPtr stage,
66 const std::string &stage_path,
struct ReportList ReportList
static void export_texture(const USDExporterContext &usd_export_context, bNode *node)
pxr::TfToken token_for_input(const char *input_name)
static std::string get_tex_image_asset_filepath(const USDExporterContext &usd_export_context, bNode *node)
pxr::UsdShadeMaterial create_usd_material(const USDExporterContext &usd_export_context, pxr::SdfPath usd_path, Material *material, const std::string &active_uvmap_name, ReportList *reports)