Go to the source code of this file.
◆ colorfn()
Definition at line 31 of file node_texture_texture.cc.
References TexParams::co, copy_v3_v3(), copy_v4_v4(), bNode::custom2, TexParams::dxt, TexParams::dyt, fabsf, bNode::id, MA_RAMP_BLEND, TexParams::mtex, multitex_nodes(), TexParams::osatex, ramp_blend(), red, bNode::runtime, tex_input_rgba(), TEX_RGB, TexResult::tin, TexResult::trgba, and zero_v3().
◆ exec()
◆ register_node_type_tex_texture()
| void register_node_type_tex_texture |
( |
| ) |
|
Definition at line 83 of file node_texture_texture.cc.
References exec(), blender::bke::bNodeType::exec_fn, blender::bke::bNodeType::flag, inputs, NODE_CLASS_INPUT, NODE_PREVIEW, blender::bke::node_register_type(), blender::bke::node_type_socket_templates(), outputs, TEX_NODE_TEXTURE, and tex_node_type_base().
Referenced by register_texture_nodes().
◆ inputs
◆ outputs