Blender V4.3
ImageUser Struct Reference

#include <DNA_image_types.h>

Public Attributes

struct Scenescene
int framenr
int frames
int offset
int sfra
char cycl
char multiview_eye
short pass
int tile
short multi_index
short view
short layer
short flag

Detailed Description

ImageUser is in Texture, in Nodes, Background Image, Image Window, ... should be used in conjunction with an ID * to Image.

Definition at line 26 of file DNA_image_types.h.

Member Data Documentation

◆ cycl

◆ flag

◆ framenr

◆ frames

◆ layer

◆ multi_index

◆ multiview_eye

◆ offset

int ImageUser::offset

Offset within movie, start frame in global time.

Definition at line 35 of file DNA_image_types.h.

Referenced by BKE_image_user_frame_get(), blo_do_versions_pre250(), do_version_ntree_242_2(), draw_image_cache(), and image_open_exec().

◆ pass

◆ scene

◆ sfra

◆ tile

◆ view


The documentation for this struct was generated from the following file: