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Blender V4.3
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Classes | |
| struct | VoronoiOutput |
| struct | VoronoiParams |
Gabor Noise | |
Implements Gabor noise based on the paper: Lagae, Ares, et al. "Procedural noise using sparse Gabor convolution." ACM Transactions on Graphics (TOG) 28.3 (2009): 1-10. But with the improvements from the paper: Tavernier, Vincent, et al. "Making gabor noise fast and normalized." Eurographics 2019-40th Annual Conference of the European Association for Computer Graphics. 2019. And compute the Phase and Intensity of the Gabor based on the paper: Tricard, Thibault, et al. "Procedural phasor noise." ACM Transactions on Graphics (TOG) 38.4 (2019): 1-13. | |
| static constexpr int | gabor_impulses_count = 8 |
| void | gabor (const float2 coordinates, const float scale, const float frequency, const float anisotropy, const float orientation, float *r_value, float *r_phase, float *r_intensity) |
| void | gabor (const float3 coordinates, const float scale, const float frequency, const float anisotropy, const float3 orientation, float *r_value, float *r_phase, float *r_intensity) |
| static float2 | compute_2d_gabor_kernel (const float2 position, const float frequency, const float orientation) |
| static float | compute_2d_gabor_standard_deviation () |
| static float2 | compute_2d_gabor_noise_cell (const float2 cell, const float2 position, const float frequency, const float isotropy, const float base_orientation) |
| static float2 | compute_2d_gabor_noise (const float2 coordinates, const float frequency, const float isotropy, const float base_orientation) |
| static float2 | compute_3d_gabor_kernel (const float3 position, const float frequency, const float3 orientation) |
| static float | compute_3d_gabor_standard_deviation () |
| static float3 | compute_3d_orientation (const float3 orientation, const float isotropy, const float4 seed) |
| static float2 | compute_3d_gabor_noise_cell (const float3 cell, const float3 position, const float frequency, const float isotropy, const float3 base_orientation) |
| static float2 | compute_3d_gabor_noise (const float3 coordinates, const float frequency, const float isotropy, const float3 base_orientation) |
| anonymous enum |
| anonymous enum |
| anonymous enum |
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Definition at line 2113 of file noise.cc.
References angle(), blender::math::cos(), cos(), blender::math::dot(), blender::math::exp(), blender::math::length_squared(), blender::math::numbers::pi, and blender::math::sin().
Referenced by compute_2d_gabor_noise_cell().
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Definition at line 2210 of file noise.cc.
References compute_2d_gabor_noise_cell(), blender::math::floor(), and sum().
Referenced by gabor().
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Definition at line 2168 of file noise.cc.
References compute_2d_gabor_kernel(), gabor_impulses_count, hash_float_to_float(), hash_float_to_float2(), blender::math::length_squared(), and blender::math::numbers::pi.
Referenced by compute_2d_gabor_noise().
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Definition at line 2155 of file noise.cc.
References gabor_impulses_count, and blender::math::sqrt().
Referenced by gabor().
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Definition at line 2236 of file noise.cc.
References angle(), blender::math::cos(), blender::math::dot(), blender::math::exp(), blender::math::length_squared(), blender::math::numbers::pi, and blender::math::sin().
Referenced by compute_3d_gabor_noise_cell().
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Definition at line 2329 of file noise.cc.
References compute_3d_gabor_noise_cell(), blender::math::floor(), and sum().
Referenced by gabor().
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Definition at line 2293 of file noise.cc.
References compute_3d_gabor_kernel(), compute_3d_orientation(), gabor_impulses_count, hash_float_to_float(), hash_float_to_float3(), and blender::math::length_squared().
Referenced by compute_3d_gabor_noise().
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Definition at line 2255 of file noise.cc.
References gabor_impulses_count, blender::math::sqrt(), and blender::math::numbers::sqrt2.
Referenced by gabor().
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Definition at line 2265 of file noise.cc.
References blender::math::acos(), blender::math::cos(), hash_float_to_float2(), blender::math::length(), blender::math::numbers::pi, seed, blender::math::sign(), and blender::math::sin().
Referenced by compute_3d_gabor_noise_cell().
| BLI_INLINE float blender::noise::fade | ( | float | t | ) |
Definition at line 359 of file noise.cc.
References BLI_INLINE.
Referenced by perlin_noise(), perlin_noise(), perlin_noise(), and perlin_noise().
| BLI_INLINE uint32_t blender::noise::float_as_uint | ( | float | f | ) |
Definition at line 124 of file noise.cc.
References BLI_INLINE.
Referenced by hash_float(), hash_float(), hash_float(), and hash_float().
| BLI_INLINE float blender::noise::floor_fraction | ( | float | x, |
| int & | i ) |
Definition at line 402 of file noise.cc.
References BLI_INLINE, blender::math::floor(), int, and x.
Referenced by perlin_noise(), perlin_noise(), perlin_noise(), and perlin_noise().
| float blender::noise::fractal_voronoi_distance_to_edge | ( | const VoronoiParams & | params, |
| const T | coord ) |
Definition at line 1994 of file noise.cc.
References ceilf, distance(), floorf, blender::math::min(), mix, params, T, and voronoi_distance_to_edge().
| template float blender::noise::fractal_voronoi_distance_to_edge< float > | ( | const VoronoiParams & | params, |
| const float | coord ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiDistToEdgeFunction::call().
| template float blender::noise::fractal_voronoi_distance_to_edge< float2 > | ( | const VoronoiParams & | params, |
| const float2 | coord ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiDistToEdgeFunction::call().
| template float blender::noise::fractal_voronoi_distance_to_edge< float3 > | ( | const VoronoiParams & | params, |
| const float3 | coord ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiDistToEdgeFunction::call().
| template float blender::noise::fractal_voronoi_distance_to_edge< float4 > | ( | const VoronoiParams & | params, |
| const float4 | coord ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiDistToEdgeFunction::call().
| VoronoiOutput blender::noise::fractal_voronoi_x_fx | ( | const VoronoiParams & | params, |
| const T | coord, | ||
| const bool | calc_color ) |
Definition at line 1935 of file noise.cc.
References ceilf, blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, floorf, mix(), mix, NOISE_SHD_VORONOI_F2, NOISE_SHD_VORONOI_SMOOTH_F1, output, params, blender::noise::VoronoiOutput::position, T, voronoi_f1(), voronoi_f2(), and voronoi_smooth_f1().
| template VoronoiOutput blender::noise::fractal_voronoi_x_fx< float > | ( | const VoronoiParams & | params, |
| const float | coord, | ||
| const bool | calc_color ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiMetricFunction::call().
| template VoronoiOutput blender::noise::fractal_voronoi_x_fx< float2 > | ( | const VoronoiParams & | params, |
| const float2 | coord, | ||
| const bool | calc_color ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiMetricFunction::call().
| template VoronoiOutput blender::noise::fractal_voronoi_x_fx< float3 > | ( | const VoronoiParams & | params, |
| const float3 | coord, | ||
| const bool | calc_color ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiMetricFunction::call().
| template VoronoiOutput blender::noise::fractal_voronoi_x_fx< float4 > | ( | const VoronoiParams & | params, |
| const float4 | coord, | ||
| const bool | calc_color ) |
References params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiMetricFunction::call().
| void blender::noise::gabor | ( | const float2 | coordinates, |
| const float | scale, | ||
| const float | frequency, | ||
| const float | anisotropy, | ||
| const float | orientation, | ||
| float * | r_value, | ||
| float * | r_phase, | ||
| float * | r_intensity ) |
Definition at line 2353 of file noise.cc.
References blender::math::atan2(), blender::math::clamp(), compute_2d_gabor_noise(), compute_2d_gabor_standard_deviation(), blender::math::length(), blender::math::max(), and blender::math::numbers::pi.
Referenced by blender::nodes::node_shader_tex_gabor_cc::GaborNoiseFunction::call().
| void blender::noise::gabor | ( | const float3 | coordinates, |
| const float | scale, | ||
| const float | frequency, | ||
| const float | anisotropy, | ||
| const float3 | orientation, | ||
| float * | r_value, | ||
| float * | r_phase, | ||
| float * | r_intensity ) |
Definition at line 2392 of file noise.cc.
References blender::math::atan2(), blender::math::clamp(), compute_3d_gabor_noise(), compute_3d_gabor_standard_deviation(), blender::math::length(), blender::math::max(), blender::math::normalize(), and blender::math::numbers::pi.
Definition at line 72 of file noise.cc.
References b, and hash_bit_final().
Referenced by blender::nodes::node_geo_duplicate_elements_cc::copy_hashed_ids(), blender::nodes::node_geo_duplicate_elements_cc::copy_stable_id_edges(), blender::nodes::node_geo_duplicate_elements_cc::copy_stable_id_faces(), blender::geometry::gather_realize_tasks_for_instances(), blender::nodes::node_fn_hash_value_cc::get_multi_function(), noise_grad(), noise_grad(), noise_grad(), noise_grad(), and blender::nodes::node_geo_distribute_points_on_faces_cc::sample_mesh_surface().
Definition at line 83 of file noise.cc.
References b, and hash_bit_final().
Definition at line 95 of file noise.cc.
References b, and hash_bit_final().
Definition at line 108 of file noise.cc.
References b, hash_bit_final(), and hash_bit_mix().
| BLI_INLINE void blender::noise::hash_bit_final | ( | uint32_t & | a, |
| uint32_t & | b, | ||
| uint32_t & | c ) |
Definition at line 54 of file noise.cc.
References b, BLI_INLINE, and hash_bit_rotate().
| BLI_INLINE void blender::noise::hash_bit_mix | ( | uint32_t & | a, |
| uint32_t & | b, | ||
| uint32_t & | c ) |
Definition at line 32 of file noise.cc.
References b, BLI_INLINE, and hash_bit_rotate().
Referenced by hash().
| BLI_INLINE uint32_t blender::noise::hash_bit_rotate | ( | uint32_t | x, |
| uint32_t | k ) |
Definition at line 27 of file noise.cc.
References BLI_INLINE, and x.
Referenced by hash_bit_final(), and hash_bit_mix().
Definition at line 154 of file noise.cc.
References hash, and hash_float().
Definition at line 134 of file noise.cc.
References float_as_uint(), and hash.
Referenced by blender::nodes::node_fn_hash_value_cc::get_multi_function(), hash_float(), hash_float_to_float(), hash_float_to_float(), hash_float_to_float(), and hash_float_to_float().
Definition at line 139 of file noise.cc.
References float_as_uint(), and hash.
Definition at line 144 of file noise.cc.
References float_as_uint(), and hash.
Definition at line 149 of file noise.cc.
References float_as_uint(), and hash.
Definition at line 188 of file noise.cc.
References hash_float(), and uint_to_float_01().
Referenced by blender::nodes::node_shader_tex_white_noise_cc::WhiteNoiseFunction::call(), compute_2d_gabor_noise_cell(), compute_3d_gabor_noise_cell(), hash_float_to_float2(), hash_float_to_float2(), hash_float_to_float2(), hash_float_to_float3(), hash_float_to_float3(), hash_float_to_float3(), hash_float_to_float3(), hash_float_to_float4(), random_float2_offset(), random_float3_offset(), random_float4_offset(), random_float_offset(), blender::nodes::node_geo_distribute_points_on_faces_cc::update_elimination_mask_based_on_density_factors(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
Definition at line 193 of file noise.cc.
References hash_float(), and uint_to_float_01().
Definition at line 198 of file noise.cc.
References hash_float(), and uint_to_float_01().
Definition at line 203 of file noise.cc.
References hash_float(), and uint_to_float_01().
Definition at line 208 of file noise.cc.
References hash_float_to_float().
Referenced by compute_2d_gabor_noise_cell(), compute_3d_orientation(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
Definition at line 213 of file noise.cc.
References hash_float_to_float().
Definition at line 219 of file noise.cc.
References hash_float_to_float().
Definition at line 225 of file noise.cc.
References hash_float_to_float().
Referenced by blender::nodes::node_shader_tex_white_noise_cc::WhiteNoiseFunction::call(), compute_3d_gabor_noise_cell(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), and voronoi_smooth_f1().
Definition at line 232 of file noise.cc.
References hash_float_to_float().
Definition at line 239 of file noise.cc.
References hash_float_to_float().
Definition at line 246 of file noise.cc.
References hash_float_to_float().
Definition at line 253 of file noise.cc.
References hash_float_to_float().
Referenced by voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
Definition at line 166 of file noise.cc.
References hash, and uint_to_float_01().
Referenced by blender::nodes::node_fn_random_value_cc::node_build_multi_function().
Definition at line 171 of file noise.cc.
References hash, and uint_to_float_01().
Definition at line 176 of file noise.cc.
References hash, and uint_to_float_01().
Definition at line 181 of file noise.cc.
References hash, and uint_to_float_01().
| BLI_INLINE float blender::noise::negate_if | ( | float | value, |
| uint32_t | condition ) |
Definition at line 364 of file noise.cc.
References BLI_INLINE.
Referenced by noise_grad(), noise_grad(), noise_grad(), and noise_grad().
| BLI_INLINE float blender::noise::noise_grad | ( | uint32_t | hash, |
| float | x ) |
Definition at line 369 of file noise.cc.
References BLI_INLINE, hash(), negate_if(), and x.
Referenced by perlin_noise(), perlin_noise(), perlin_noise(), and perlin_noise().
| BLI_INLINE float blender::noise::noise_grad | ( | uint32_t | hash, |
| float | x, | ||
| float | y ) |
Definition at line 376 of file noise.cc.
References BLI_INLINE, hash(), negate_if(), v, x, and y.
Definition at line 384 of file noise.cc.
References BLI_INLINE, ELEM, hash(), negate_if(), v, x, y, and z().
Definition at line 393 of file noise.cc.
References BLI_INLINE, hash(), negate_if(), v, w(), x, y, and z().
Definition at line 562 of file noise.cc.
References perlin_signed().
Referenced by blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor::randomize_color(), blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor::randomize_opacity(), and blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor::randomize_radius().
Definition at line 567 of file noise.cc.
References perlin_signed().
Definition at line 572 of file noise.cc.
References perlin_signed().
Definition at line 577 of file noise.cc.
References perlin_signed().
| BLI_INLINE float blender::noise::perlin_distortion | ( | float | position, |
| float | strength ) |
Definition at line 803 of file noise.cc.
References BLI_INLINE, perlin_signed(), and random_float_offset().
Referenced by perlin_float3_fractal_distorted(), perlin_float3_fractal_distorted(), perlin_float3_fractal_distorted(), perlin_float3_fractal_distorted(), and perlin_fractal_distorted().
| BLI_INLINE float2 blender::noise::perlin_distortion | ( | float2 | position, |
| float | strength ) |
Definition at line 808 of file noise.cc.
References BLI_INLINE, perlin_signed(), and random_float2_offset().
| BLI_INLINE float3 blender::noise::perlin_distortion | ( | float3 | position, |
| float | strength ) |
Definition at line 814 of file noise.cc.
References BLI_INLINE, perlin_signed(), and random_float3_offset().
| BLI_INLINE float4 blender::noise::perlin_distortion | ( | float4 | position, |
| float | strength ) |
Definition at line 821 of file noise.cc.
References BLI_INLINE, perlin_signed(), and random_float4_offset().
| float blender::noise::perlin_fbm | ( | T | p, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| bool | normalize ) |
Definition at line 586 of file noise.cc.
References int, mix, normalize(), perlin_signed(), sum(), and T.
Referenced by perlin_select().
| template float blender::noise::perlin_fbm< float3 > | ( | float3 | p, |
| const float | detail, | ||
| const float | roughness, | ||
| const float | lacunarity, | ||
| const bool | normalize ) |
References normalize().
Referenced by blender::nodes::node_shader_tex_wave_cc::WaveFunction::call().
| float3 blender::noise::perlin_float3_fractal_distorted | ( | float | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
Definition at line 886 of file noise.cc.
References normalize(), perlin_distortion(), perlin_select(), and random_float_offset().
Referenced by blender::nodes::node_shader_tex_noise_cc::NoiseFunction::call().
| float3 blender::noise::perlin_float3_fractal_distorted | ( | float2 | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
Definition at line 917 of file noise.cc.
References normalize(), perlin_distortion(), perlin_select(), and random_float2_offset().
| float3 blender::noise::perlin_float3_fractal_distorted | ( | float3 | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
Definition at line 948 of file noise.cc.
References normalize(), perlin_distortion(), perlin_select(), and random_float3_offset().
| float3 blender::noise::perlin_float3_fractal_distorted | ( | float4 | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
Definition at line 979 of file noise.cc.
References normalize(), perlin_distortion(), perlin_select(), and random_float4_offset().
| float blender::noise::perlin_fractal_distorted | ( | T | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
Definition at line 832 of file noise.cc.
References normalize(), perlin_distortion(), perlin_select(), and T.
Referenced by blender::nodes::node_shader_tex_noise_cc::NoiseFunction::call().
| template float blender::noise::perlin_fractal_distorted< float > | ( | float | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
References normalize().
| template float blender::noise::perlin_fractal_distorted< float2 > | ( | float2 | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
References normalize().
| template float blender::noise::perlin_fractal_distorted< float3 > | ( | float3 | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
References normalize().
| template float blender::noise::perlin_fractal_distorted< float4 > | ( | float4 | position, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| float | distortion, | ||
| int | type, | ||
| bool | normalize ) |
References normalize().
| float blender::noise::perlin_hetero_terrain | ( | T | p, |
| const float | detail, | ||
| const float | roughness, | ||
| const float | lacunarity, | ||
| const float | offset ) |
Definition at line 639 of file noise.cc.
References floorf, int, perlin_signed(), and T.
Referenced by perlin_select().
| float blender::noise::perlin_hybrid_multi_fractal | ( | T | p, |
| const float | detail, | ||
| const float | roughness, | ||
| const float | lacunarity, | ||
| const float | offset, | ||
| const float | gain ) |
Definition at line 665 of file noise.cc.
References floorf, int, perlin_signed(), and T.
Referenced by perlin_select().
| float blender::noise::perlin_multi_fractal | ( | T | p, |
| const float | detail, | ||
| const float | roughness, | ||
| const float | lacunarity ) |
Definition at line 619 of file noise.cc.
References floorf, int, perlin_signed(), and T.
Referenced by perlin_select().
| BLI_INLINE float blender::noise::perlin_noise | ( | float | position | ) |
Definition at line 409 of file noise.cc.
References BLI_INLINE, fade(), floor_fraction(), hash, mix, noise_grad(), and X.
Referenced by perlin_signed(), perlin_signed(), perlin_signed(), and perlin_signed().
| BLI_INLINE float blender::noise::perlin_noise | ( | float2 | position | ) |
Definition at line 422 of file noise.cc.
References BLI_INLINE, fade(), floor_fraction(), hash, mix, noise_grad(), v, X, and Y.
| BLI_INLINE float blender::noise::perlin_noise | ( | float3 | position | ) |
Definition at line 442 of file noise.cc.
References BLI_INLINE, fade(), floor_fraction(), hash, mix, noise_grad(), v, w(), X, Y, and Z.
| BLI_INLINE float blender::noise::perlin_noise | ( | float4 | position | ) |
Definition at line 469 of file noise.cc.
References BLI_INLINE, fade(), floor_fraction(), hash, mix, noise_grad(), v, W, X, Y, and Z.
| float blender::noise::perlin_ridged_multi_fractal | ( | T | p, |
| const float | detail, | ||
| const float | roughness, | ||
| const float | lacunarity, | ||
| const float | offset, | ||
| const float | gain ) |
Definition at line 701 of file noise.cc.
References int, perlin_signed(), and T.
Referenced by perlin_select().
| float blender::noise::perlin_select | ( | T | p, |
| float | detail, | ||
| float | roughness, | ||
| float | lacunarity, | ||
| float | offset, | ||
| float | gain, | ||
| int | type, | ||
| bool | normalize ) |
Definition at line 737 of file noise.cc.
References NOISE_SHD_PERLIN_FBM, NOISE_SHD_PERLIN_HETERO_TERRAIN, NOISE_SHD_PERLIN_HYBRID_MULTIFRACTAL, NOISE_SHD_PERLIN_MULTIFRACTAL, NOISE_SHD_PERLIN_RIDGED_MULTIFRACTAL, normalize(), perlin_fbm(), perlin_hetero_terrain(), perlin_hybrid_multi_fractal(), perlin_multi_fractal(), perlin_ridged_multi_fractal(), and T.
Referenced by perlin_float3_fractal_distorted(), perlin_float3_fractal_distorted(), perlin_float3_fractal_distorted(), perlin_float3_fractal_distorted(), and perlin_fractal_distorted().
Definition at line 511 of file noise.cc.
References blender::math::abs(), float, blender::math::mod(), and perlin_noise().
Referenced by perlin(), perlin(), perlin(), perlin(), perlin_distortion(), perlin_distortion(), perlin_distortion(), perlin_distortion(), perlin_fbm(), perlin_hetero_terrain(), perlin_hybrid_multi_fractal(), perlin_multi_fractal(), and perlin_ridged_multi_fractal().
Definition at line 521 of file noise.cc.
References blender::math::abs(), blender::math::mod(), and perlin_noise().
Definition at line 533 of file noise.cc.
References blender::math::abs(), blender::math::mod(), and perlin_noise().
Definition at line 546 of file noise.cc.
References blender::math::abs(), blender::math::mod(), and perlin_noise().
| BLI_INLINE float2 blender::noise::random_float2_offset | ( | float | seed | ) |
Definition at line 780 of file noise.cc.
References BLI_INLINE, hash_float_to_float(), and seed.
Referenced by perlin_distortion(), and perlin_float3_fractal_distorted().
| BLI_INLINE float3 blender::noise::random_float3_offset | ( | float | seed | ) |
Definition at line 786 of file noise.cc.
References BLI_INLINE, hash_float_to_float(), and seed.
Referenced by perlin_distortion(), and perlin_float3_fractal_distorted().
| BLI_INLINE float4 blender::noise::random_float4_offset | ( | float | seed | ) |
Definition at line 793 of file noise.cc.
References BLI_INLINE, hash_float_to_float(), and seed.
Referenced by perlin_distortion(), and perlin_float3_fractal_distorted().
| BLI_INLINE float blender::noise::random_float_offset | ( | float | seed | ) |
Definition at line 775 of file noise.cc.
References BLI_INLINE, hash_float_to_float(), and seed.
Referenced by perlin_distortion(), and perlin_float3_fractal_distorted().
| BLI_INLINE float blender::noise::uint_to_float_01 | ( | uint32_t | k | ) |
Definition at line 161 of file noise.cc.
References BLI_INLINE, and float.
Referenced by hash_float_to_float(), hash_float_to_float(), hash_float_to_float(), hash_float_to_float(), hash_to_float(), hash_to_float(), hash_to_float(), and hash_to_float().
Definition at line 1051 of file noise.cc.
References b.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiMetricFunction::call(), voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), and voronoi_smooth_f1().
| float blender::noise::voronoi_distance | ( | const float2 | a, |
| const float2 | b, | ||
| const VoronoiParams & | params ) |
Definition at line 1056 of file noise.cc.
References b, BLI_assert_unreachable, blender::math::distance(), NOISE_SHD_VORONOI_CHEBYCHEV, NOISE_SHD_VORONOI_EUCLIDEAN, NOISE_SHD_VORONOI_MANHATTAN, NOISE_SHD_VORONOI_MINKOWSKI, and params.
| float blender::noise::voronoi_distance | ( | const float3 | a, |
| const float3 | b, | ||
| const VoronoiParams & | params ) |
Definition at line 1076 of file noise.cc.
References b, BLI_assert_unreachable, blender::math::distance(), NOISE_SHD_VORONOI_CHEBYCHEV, NOISE_SHD_VORONOI_EUCLIDEAN, NOISE_SHD_VORONOI_MANHATTAN, NOISE_SHD_VORONOI_MINKOWSKI, and params.
| float blender::noise::voronoi_distance | ( | const float4 | a, |
| const float4 | b, | ||
| const VoronoiParams & | params ) |
Definition at line 1097 of file noise.cc.
References b, BLI_assert_unreachable, blender::math::distance(), NOISE_SHD_VORONOI_CHEBYCHEV, NOISE_SHD_VORONOI_EUCLIDEAN, NOISE_SHD_VORONOI_MANHATTAN, NOISE_SHD_VORONOI_MINKOWSKI, and params.
| float blender::noise::voronoi_distance_to_edge | ( | const VoronoiParams & | params, |
| const float | coord ) |
Definition at line 1231 of file noise.cc.
References fabsf, floorf, hash_float_to_float(), blender::math::min(), and params.
Referenced by fractal_voronoi_distance_to_edge().
| float blender::noise::voronoi_distance_to_edge | ( | const VoronoiParams & | params, |
| const float2 | coord ) |
Definition at line 1401 of file noise.cc.
References blender::math::dot(), blender::math::floor(), FLT_MAX, hash_float_to_float2(), blender::math::min(), blender::math::normalize(), and params.
| float blender::noise::voronoi_distance_to_edge | ( | const VoronoiParams & | params, |
| const float3 | coord ) |
Definition at line 1607 of file noise.cc.
References blender::math::dot(), blender::math::floor(), FLT_MAX, hash_float_to_float3(), blender::math::min(), blender::math::normalize(), and params.
| float blender::noise::voronoi_distance_to_edge | ( | const VoronoiParams & | params, |
| const float4 | coord ) |
Definition at line 1829 of file noise.cc.
References blender::math::dot(), blender::math::floor(), FLT_MAX, hash_float_to_float4(), blender::math::min(), blender::math::normalize(), and params.
| VoronoiOutput blender::noise::voronoi_f1 | ( | const VoronoiParams & | params, |
| const float | coord ) |
Definition at line 1128 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, floorf, FLT_MAX, hash_float_to_float(), hash_float_to_float3(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
Referenced by fractal_voronoi_x_fx().
| VoronoiOutput blender::noise::voronoi_f1 | ( | const VoronoiParams & | params, |
| const float2 | coord ) |
Definition at line 1291 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), FLT_MAX, hash_float_to_float2(), hash_float_to_float3(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
| VoronoiOutput blender::noise::voronoi_f1 | ( | const VoronoiParams & | params, |
| const float3 | coord ) |
Definition at line 1491 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), FLT_MAX, hash_float_to_float3(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
| VoronoiOutput blender::noise::voronoi_f1 | ( | const VoronoiParams & | params, |
| const float4 | coord ) |
Definition at line 1707 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), FLT_MAX, hash_float_to_float3(), hash_float_to_float4(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
| VoronoiOutput blender::noise::voronoi_f2 | ( | const VoronoiParams & | params, |
| const float | coord ) |
Definition at line 1193 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, floorf, FLT_MAX, hash_float_to_float(), hash_float_to_float3(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
Referenced by fractal_voronoi_x_fx().
| VoronoiOutput blender::noise::voronoi_f2 | ( | const VoronoiParams & | params, |
| const float2 | coord ) |
Definition at line 1361 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), FLT_MAX, hash_float_to_float2(), hash_float_to_float3(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
| VoronoiOutput blender::noise::voronoi_f2 | ( | const VoronoiParams & | params, |
| const float3 | coord ) |
Definition at line 1565 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), FLT_MAX, hash_float_to_float3(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
| VoronoiOutput blender::noise::voronoi_f2 | ( | const VoronoiParams & | params, |
| const float4 | coord ) |
Definition at line 1785 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), FLT_MAX, hash_float_to_float3(), hash_float_to_float4(), params, blender::noise::VoronoiOutput::position, voronoi_distance(), and voronoi_position().
| float blender::noise::voronoi_n_sphere_radius | ( | const VoronoiParams & | params, |
| const float | coord ) |
Definition at line 1245 of file noise.cc.
References fabsf, floorf, FLT_MAX, hash_float_to_float(), and params.
Referenced by blender::nodes::node_shader_tex_voronoi_cc::VoronoiNSphereFunction::call().
| float blender::noise::voronoi_n_sphere_radius | ( | const VoronoiParams & | params, |
| const float2 | coord ) |
Definition at line 1441 of file noise.cc.
References blender::math::distance(), blender::math::floor(), FLT_MAX, hash_float_to_float2(), and params.
| float blender::noise::voronoi_n_sphere_radius | ( | const VoronoiParams & | params, |
| const float3 | coord ) |
Definition at line 1653 of file noise.cc.
References blender::math::distance(), blender::math::floor(), FLT_MAX, hash_float_to_float3(), and params.
| float blender::noise::voronoi_n_sphere_radius | ( | const VoronoiParams & | params, |
| const float4 | coord ) |
Definition at line 1879 of file noise.cc.
References blender::math::distance(), blender::math::floor(), FLT_MAX, hash_float_to_float4(), and params.
Definition at line 1123 of file noise.cc.
Referenced by voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), and voronoi_smooth_f1().
| VoronoiOutput blender::noise::voronoi_smooth_f1 | ( | const VoronoiParams & | params, |
| const float | coord, | ||
| const bool | calc_color ) |
Definition at line 1155 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, floorf, hash_float_to_float(), hash_float_to_float3(), mix, params, blender::noise::VoronoiOutput::position, smoothstep(), voronoi_distance(), and voronoi_position().
Referenced by fractal_voronoi_x_fx().
| VoronoiOutput blender::noise::voronoi_smooth_f1 | ( | const VoronoiParams & | params, |
| const float2 | coord, | ||
| const bool | calc_color ) |
Definition at line 1320 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), hash_float_to_float2(), hash_float_to_float3(), mix, params, blender::noise::VoronoiOutput::position, smoothstep(), voronoi_distance(), and voronoi_position().
| VoronoiOutput blender::noise::voronoi_smooth_f1 | ( | const VoronoiParams & | params, |
| const float3 | coord, | ||
| const bool | calc_color ) |
Definition at line 1522 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), hash_float_to_float3(), mix, params, blender::noise::VoronoiOutput::position, smoothstep(), voronoi_distance(), and voronoi_position().
| VoronoiOutput blender::noise::voronoi_smooth_f1 | ( | const VoronoiParams & | params, |
| const float4 | coord, | ||
| const bool | calc_color ) |
Definition at line 1740 of file noise.cc.
References blender::noise::VoronoiOutput::color, blender::noise::VoronoiOutput::distance, blender::math::floor(), hash_float_to_float3(), hash_float_to_float4(), mix, params, blender::noise::VoronoiOutput::position, smoothstep(), voronoi_distance(), and voronoi_position().
|
staticconstexpr |
Definition at line 2086 of file noise.cc.
Referenced by compute_2d_gabor_noise_cell(), compute_2d_gabor_standard_deviation(), compute_3d_gabor_noise_cell(), and compute_3d_gabor_standard_deviation().