Blender
V4.3
source
blender
compositor
operations
COM_DistanceRGBMatteOperation.h
Go to the documentation of this file.
1
/* SPDX-FileCopyrightText: 2011 Blender Authors
2
*
3
* SPDX-License-Identifier: GPL-2.0-or-later */
4
5
#pragma once
6
7
#include "
COM_MultiThreadedOperation.h
"
8
9
namespace
blender::compositor
{
10
15
class
DistanceRGBMatteOperation
:
public
MultiThreadedOperation
{
16
protected
:
17
const
NodeChroma
*
settings_
;
18
19
virtual
float
calculate_distance
(
const
float
key[4],
const
float
image
[4]);
20
21
public
:
22
DistanceRGBMatteOperation
();
23
24
void
set_settings
(
const
NodeChroma
*node_chroma)
25
{
26
settings_
= node_chroma;
27
}
28
29
void
update_memory_buffer_partial
(
MemoryBuffer
*
output
,
30
const
rcti
&area,
31
Span<MemoryBuffer *>
inputs
)
override
;
32
};
33
34
}
// namespace blender::compositor
COM_MultiThreadedOperation.h
output
#define output
blender::Span
Definition
BLI_span.hh:75
blender::compositor::DistanceRGBMatteOperation::set_settings
void set_settings(const NodeChroma *node_chroma)
Definition
COM_DistanceRGBMatteOperation.h:24
blender::compositor::DistanceRGBMatteOperation::calculate_distance
virtual float calculate_distance(const float key[4], const float image[4])
Definition
COM_DistanceRGBMatteOperation.cc:18
blender::compositor::DistanceRGBMatteOperation::DistanceRGBMatteOperation
DistanceRGBMatteOperation()
Definition
COM_DistanceRGBMatteOperation.cc:9
blender::compositor::DistanceRGBMatteOperation::update_memory_buffer_partial
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
Definition
COM_DistanceRGBMatteOperation.cc:23
blender::compositor::DistanceRGBMatteOperation::settings_
const NodeChroma * settings_
Definition
COM_DistanceRGBMatteOperation.h:17
blender::compositor::MemoryBuffer
a MemoryBuffer contains access to the data
Definition
COM_MemoryBuffer.h:35
blender::compositor::MultiThreadedOperation::MultiThreadedOperation
MultiThreadedOperation()
Definition
COM_MultiThreadedOperation.cc:10
image
input_tx image(0, GPU_RGBA16F, Qualifier::WRITE, ImageType::FLOAT_2D, "preview_img") .compute_source("compositor_compute_preview.glsl") .do_static_compilation(true)
blender::compositor
Definition
COM_JumpFloodingAlgorithm.cc:20
inputs
static blender::bke::bNodeSocketTemplate inputs[]
Definition
node_texture_at.cc:11
NodeChroma
Definition
DNA_node_types.h:1172
rcti
Definition
DNA_vec_types.h:68
Generated on Sat Oct 4 2025 05:32:23 for Blender by
doxygen
1.14.0