#include <ED_node_preview.hh>
Definition at line 20 of file ED_node_preview.hh.
◆ NestedTreePreviews()
| blender::ed::space_node::NestedTreePreviews::NestedTreePreviews |
( |
const int | size | ) |
|
|
inline |
◆ ~NestedTreePreviews()
| blender::ed::space_node::NestedTreePreviews::~NestedTreePreviews |
( |
| ) |
|
|
inline |
◆ cached_preview_type
◆ cached_previews_refresh_state
| uint32_t blender::ed::space_node::NestedTreePreviews::cached_previews_refresh_state = -1 |
◆ preview_size
| int blender::ed::space_node::NestedTreePreviews::preview_size |
◆ previews_map
Use this map to keep track of the latest ImBuf used (after freeing the render-result).
Definition at line 23 of file ED_node_preview.hh.
◆ previews_render
| Render* blender::ed::space_node::NestedTreePreviews::previews_render = nullptr |
◆ rendering
| bool blender::ed::space_node::NestedTreePreviews::rendering = false |
◆ rendering_preview_type
◆ rendering_previews_refresh_state
| uint32_t blender::ed::space_node::NestedTreePreviews::rendering_previews_refresh_state = -1 |
◆ restart_needed
| bool blender::ed::space_node::NestedTreePreviews::restart_needed = false |
The documentation for this struct was generated from the following file: