#include <NOD_node_declaration.hh>
Inherits blender::nodes::ItemDeclaration.
Describes a panel containing sockets or other panels.
Definition at line 418 of file NOD_node_declaration.hh.
◆ ~PanelDeclaration()
| virtual blender::nodes::PanelDeclaration::~PanelDeclaration |
( |
| ) |
|
|
virtualdefault |
◆ build()
| void blender::nodes::PanelDeclaration::build |
( |
bNodePanelState & | panel | ) |
const |
◆ matches()
| bool blender::nodes::PanelDeclaration::matches |
( |
const bNodePanelState & | panel | ) |
const |
◆ update_or_build()
◆ PanelDeclarationBuilder
| friend class PanelDeclarationBuilder |
|
friend |
◆ default_collapsed
| bool blender::nodes::PanelDeclaration::default_collapsed = false |
◆ description
| std::string blender::nodes::PanelDeclaration::description |
◆ draw_buttons
| PanelDrawButtonsFunction blender::nodes::PanelDeclaration::draw_buttons = nullptr |
◆ identifier
| int blender::nodes::PanelDeclaration::identifier |
◆ name
| std::string blender::nodes::PanelDeclaration::name |
◆ num_child_decls
| int blender::nodes::PanelDeclaration::num_child_decls = 0 |
◆ translation_context
| std::string blender::nodes::PanelDeclaration::translation_context |
The documentation for this class was generated from the following files: