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Blender V4.3
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#include "gpu_shader_create_info.hh"Go to the source code of this file.
Functions | |
| flat(Type::VEC4, "finalColor") .flat(Type | typedef_source ("GPU_shader_shared.hh") .vertex_in(0 |
| flat(Type::VEC4, "finalColor") .flat(Type color | vertex_in (1, Type::VEC4, "outlineColor") .vertex_in(2 |
| flat(Type::VEC4, "finalColor") .flat(Type color pos | vertex_in (3, Type::FLOAT, "size") .vertex_in(4 |
| flat(Type::VEC4, "finalColor") .flat(Type color pos flags | vertex_out (keyframe_shape_iface) .fragment_out(0 |