Blender V4.3
SEQ_animation.hh File Reference
#include "DNA_listBase.h"

Go to the source code of this file.

Classes

struct  SeqAnimationBackup

Functions

bool SEQ_animation_curves_exist (Scene *scene)
bool SEQ_animation_drivers_exist (Scene *scene)
void SEQ_free_animdata (Scene *scene, Sequence *seq)
void SEQ_offset_animdata (Scene *scene, Sequence *seq, int ofs)
GSetSEQ_fcurves_by_strip_get (const Sequence *seq, ListBase *fcurve_base)
void SEQ_animation_backup_original (Scene *scene, SeqAnimationBackup *backup)
void SEQ_animation_restore_original (Scene *scene, SeqAnimationBackup *backup)
void SEQ_animation_duplicate_backup_to_scene (Scene *scene, Sequence *seq, SeqAnimationBackup *backup)

Function Documentation

◆ SEQ_animation_backup_original()

◆ SEQ_animation_curves_exist()

◆ SEQ_animation_drivers_exist()

bool SEQ_animation_drivers_exist ( Scene * scene)

◆ SEQ_animation_duplicate_backup_to_scene()

void SEQ_animation_duplicate_backup_to_scene ( Scene * scene,
Sequence * seq,
SeqAnimationBackup * backup )

◆ SEQ_animation_restore_original()

void SEQ_animation_restore_original ( Scene * scene,
SeqAnimationBackup * backup )

◆ SEQ_fcurves_by_strip_get()

◆ SEQ_free_animdata()

◆ SEQ_offset_animdata()